bsnes/phoenix/core/layout/horizontal-layout.cpp

128 lines
4.0 KiB
C++

void HorizontalLayout::append(Sizable& sizable, Size size, unsigned spacing) {
for(auto& child : children) if(child.sizable == &sizable) return;
children.append({&sizable, size.width, size.height, spacing});
synchronizeLayout();
if(window()) window()->synchronizeLayout();
}
void HorizontalLayout::append(Sizable& sizable) {
for(auto& child : children) if(child.sizable == &sizable) return;
Layout::append(sizable);
if(window()) window()->synchronizeLayout();
}
Size HorizontalLayout::minimumSize() {
unsigned width = 0, height = 0;
for(auto& child : children) {
width += child.spacing;
if(child.width == Size::Minimum || child.width == Size::Maximum) {
width += child.sizable->minimumSize().width;
continue;
}
width += child.width;
}
for(auto& child : children) {
if(child.height == Size::Minimum || child.height == Size::Maximum) {
height = max(height, child.sizable->minimumSize().height);
continue;
}
height = max(height, child.height);
}
return {state.margin * 2 + width, state.margin * 2 + height};
}
void HorizontalLayout::remove(Sizable& sizable) {
for(unsigned n = 0; n < children.size(); n++) {
if(children[n].sizable == &sizable) {
if(dynamic_cast<Layout*>(children[n].sizable)) {
Layout* layout = (Layout*)children[n].sizable;
layout->reset();
}
children.remove(n);
Layout::remove(sizable);
if(window()) window()->synchronizeLayout();
break;
}
}
}
void HorizontalLayout::reset() {
for(auto& child : children) {
if(window() && dynamic_cast<Layout*>(child.sizable)) ((Layout*)child.sizable)->reset();
if(window() && dynamic_cast<Widget*>(child.sizable)) window()->remove((Widget&)*child.sizable);
}
}
void HorizontalLayout::setAlignment(double alignment) {
state.alignment = max(0.0, min(1.0, alignment));
}
void HorizontalLayout::setEnabled(bool enabled) {
Sizable::state.enabled = enabled;
for(auto& child : children) {
child.sizable->setEnabled(child.sizable->enabled());
}
}
void HorizontalLayout::setGeometry(Geometry containerGeometry) {
auto children = this->children;
for(auto& child : children) {
if(child.width == Size::Minimum) child.width = child.sizable->minimumSize().width;
if(child.height == Size::Minimum) child.height = child.sizable->minimumSize().height;
}
Geometry geometry = containerGeometry;
geometry.x += state.margin;
geometry.y += state.margin;
geometry.width -= state.margin * 2;
geometry.height -= state.margin * 2;
unsigned minimumWidth = 0, maximumWidthCounter = 0;
for(auto& child : children) {
if(child.width == Size::Maximum) maximumWidthCounter++;
if(child.width != Size::Maximum) minimumWidth += child.width;
minimumWidth += child.spacing;
}
for(auto& child : children) {
if(child.width == Size::Maximum) child.width = (geometry.width - minimumWidth) / maximumWidthCounter;
if(child.height == Size::Maximum) child.height = geometry.height;
}
unsigned maximumHeight = 0;
for(auto& child : children) maximumHeight = max(maximumHeight, child.height);
for(auto& child : children) {
unsigned pivot = (maximumHeight - child.height) * state.alignment;
Geometry childGeometry = {geometry.x, geometry.y + pivot, child.width, child.height};
if((signed)childGeometry.width < 1) childGeometry.width = 1;
if((signed)childGeometry.height < 1) childGeometry.height = 1;
child.sizable->setGeometry(childGeometry);
geometry.x += child.width + child.spacing;
geometry.width -= child.width + child.spacing;
}
}
void HorizontalLayout::setMargin(unsigned margin) {
state.margin = margin;
}
void HorizontalLayout::setVisible(bool visible) {
Sizable::state.visible = visible;
for(auto& child : children) {
child.sizable->setVisible(child.sizable->visible());
}
}
void HorizontalLayout::synchronizeLayout() {
for(auto& child : children) Layout::append(*child.sizable);
}
HorizontalLayout::~HorizontalLayout() {
while(children.size()) remove(*children[0].sizable);
}