mirror of https://github.com/bsnes-emu/bsnes.git
69 lines
1.9 KiB
C++
69 lines
1.9 KiB
C++
void FixedLayout::append(Sizable& sizable, Geometry geometry) {
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children.append({&sizable, geometry});
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synchronizeLayout();
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if(window()) window()->synchronizeLayout();
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}
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void FixedLayout::append(Sizable& sizable) {
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for(auto& child : children) if(child.sizable == &sizable) return;
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Layout::append(sizable);
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if(window()) window()->synchronizeLayout();
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}
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Size FixedLayout::minimumSize() {
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unsigned width = Size::Minimum, height = Size::Minimum;
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for(auto& child : children) {
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width = max(width, child.sizable->minimumSize().width);
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height = max(height, child.sizable->minimumSize().height);
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}
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return {width, height};
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}
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void FixedLayout::remove(Sizable& sizable) {
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for(unsigned n = 0; n < children.size(); n++) {
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if(children[n].sizable == &sizable) {
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children.remove(n);
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Layout::remove(sizable);
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if(window()) window()->synchronizeLayout();
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break;
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}
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}
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}
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void FixedLayout::reset() {
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for(auto& child : children) {
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if(window() && dynamic_cast<Widget*>(child.sizable)) window()->remove((Widget&)*child.sizable);
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}
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}
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void FixedLayout::setEnabled(bool enabled) {
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Sizable::state.enabled = enabled;
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for(auto& child : children) {
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child.sizable->setEnabled(child.sizable->enabled());
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}
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}
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void FixedLayout::setGeometry(Geometry geometry) {
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}
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void FixedLayout::setVisible(bool visible) {
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Sizable::state.visible = visible;
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for(auto& child : children) {
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child.sizable->setVisible(child.sizable->visible());
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}
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}
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void FixedLayout::synchronizeLayout() {
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for(auto& child : children) {
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Layout::append(*child.sizable);
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Geometry childGeometry = child.geometry;
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if((signed)childGeometry.width < 1) childGeometry.width = 1;
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if((signed)childGeometry.height < 1) childGeometry.height = 1;
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child.sizable->setGeometry(childGeometry);
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}
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}
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FixedLayout::~FixedLayout() {
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while(children.size()) remove(*children[0].sizable);
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}
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