bsnes/nall/windows/guid.hpp

31 lines
775 B
C++

#ifndef NALL_WINDOWS_GUID_HPP
#define NALL_WINDOWS_GUID_HPP
#include <nall/random.hpp>
#include <nall/string.hpp>
namespace nall {
//generate unique GUID
inline string guid() {
random_lfsr lfsr;
lfsr.seed(time(nullptr));
for(unsigned n = 0; n < 256; n++) lfsr();
string output;
for(unsigned n = 0; n < 4; n++) output.append(hex<2>(lfsr()));
output.append("-");
for(unsigned n = 0; n < 2; n++) output.append(hex<2>(lfsr()));
output.append("-");
for(unsigned n = 0; n < 2; n++) output.append(hex<2>(lfsr()));
output.append("-");
for(unsigned n = 0; n < 2; n++) output.append(hex<2>(lfsr()));
output.append("-");
for(unsigned n = 0; n < 6; n++) output.append(hex<2>(lfsr()));
return {"{", output, "}"};
}
}
#endif