bsnes/sfc/smp/timing.cpp

63 lines
1.6 KiB
C++

#ifdef SMP_CPP
void SMP::add_clocks(unsigned clocks) {
step(clocks);
synchronize_dsp();
#if defined(DEBUGGER)
synchronize_cpu();
#else
//forcefully sync S-SMP to S-CPU in case chips are not communicating
//sync if S-SMP is more than 24 samples ahead of S-CPU
if(clock > +(768 * 24 * (int64)24000000)) synchronize_cpu();
#endif
}
void SMP::cycle_edge() {
timer0.tick();
timer1.tick();
timer2.tick();
//TEST register S-SMP speed control
//24 clocks have already been added for this cycle at this point
switch(status.clock_speed) {
case 0: break; //100% speed
case 1: add_clocks(24); break; // 50% speed
case 2: while(true) add_clocks(24); // 0% speed -- locks S-SMP
case 3: add_clocks(24 * 9); break; // 10% speed
}
}
template<unsigned timer_frequency>
void SMP::Timer<timer_frequency>::tick() {
//stage 0 increment
stage0_ticks += smp.status.timer_step;
if(stage0_ticks < timer_frequency) return;
stage0_ticks -= timer_frequency;
//stage 1 increment
stage1_ticks ^= 1;
synchronize_stage1();
}
template<unsigned timer_frequency>
void SMP::Timer<timer_frequency>::synchronize_stage1() {
bool new_line = stage1_ticks;
if(smp.status.timers_enable == false) new_line = false;
if(smp.status.timers_disable == true) new_line = false;
bool old_line = current_line;
current_line = new_line;
if(old_line != 1 || new_line != 0) return; //only pulse on 1->0 transition
//stage 2 increment
if(enable == false) return;
if(++stage2_ticks != target) return;
//stage 3 increment
stage2_ticks = 0;
stage3_ticks++;
}
#endif