mirror of https://github.com/bsnes-emu/bsnes.git
159 lines
3.9 KiB
C++
159 lines
3.9 KiB
C++
#pragma once
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namespace nall {
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auto string::read(string_view filename) -> string {
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#if !defined(_WIN32)
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FILE* fp = fopen(filename, "rb");
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#else
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FILE* fp = _wfopen(utf16_t(filename), L"rb");
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#endif
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string result;
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if(!fp) return result;
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fseek(fp, 0, SEEK_END);
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int filesize = ftell(fp);
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if(filesize < 0) return fclose(fp), result;
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rewind(fp);
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result.resize(filesize);
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auto unused = fread(result.get(), 1, filesize, fp);
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return fclose(fp), result;
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}
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auto string::repeat(string_view pattern, uint times) -> string {
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string result;
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while(times--) result.append(pattern.data());
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return result;
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}
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auto string::fill(char fill) -> string& {
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memory::fill(get(), size(), fill);
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return *this;
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}
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auto string::hash() const -> uint {
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const char* p = data();
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uint length = size();
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uint result = 5381;
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while(length--) result = (result << 5) + result + *p++;
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return result;
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}
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auto string::remove(uint offset, uint length) -> string& {
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char* p = get();
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length = min(length, size());
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memory::move(p + offset, p + offset + length, size() - length);
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return resize(size() - length);
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}
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auto string::reverse() -> string& {
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char* p = get();
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uint length = size();
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uint pivot = length >> 1;
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for(int x = 0, y = length - 1; x < pivot && y >= 0; x++, y--) std::swap(p[x], p[y]);
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return *this;
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}
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//+length => insert/delete from start (right justify)
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//-length => insert/delete from end (left justify)
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auto string::size(int length, char fill) -> string& {
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uint size = this->size();
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if(size == length) return *this;
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bool right = length >= 0;
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length = abs(length);
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if(size < length) { //expand
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resize(length);
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char* p = get();
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uint displacement = length - size;
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if(right) memory::move(p + displacement, p, size);
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else p += size;
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while(displacement--) *p++ = fill;
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} else { //shrink
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char* p = get();
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uint displacement = size - length;
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if(right) memory::move(p, p + displacement, length);
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resize(length);
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}
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return *this;
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}
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auto slice(string_view self, int offset, int length) -> string {
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string result;
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if(offset < self.size()) {
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if(length < 0) length = self.size() - offset;
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result.resize(length);
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memory::copy(result.get(), self.data() + offset, length);
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}
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return result;
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}
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template<typename T> auto fromInteger(char* result, T value) -> char* {
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bool negative = value < 0;
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if(!negative) value = -value; //negate positive integers to support eg INT_MIN
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char buffer[1 + sizeof(T) * 3];
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uint size = 0;
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do {
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int n = value % 10; //-0 to -9
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buffer[size++] = '0' - n; //'0' to '9'
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value /= 10;
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} while(value);
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if(negative) buffer[size++] = '-';
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for(int x = size - 1, y = 0; x >= 0 && y < size; x--, y++) result[x] = buffer[y];
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result[size] = 0;
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return result;
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}
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template<typename T> auto fromNatural(char* result, T value) -> char* {
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char buffer[1 + sizeof(T) * 3];
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uint size = 0;
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do {
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uint n = value % 10;
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buffer[size++] = '0' + n;
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value /= 10;
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} while(value);
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for(int x = size - 1, y = 0; x >= 0 && y < size; x--, y++) result[x] = buffer[y];
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result[size] = 0;
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return result;
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}
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//using sprintf is certainly not the most ideal method to convert
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//a double to a string ... but attempting to parse a double by
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//hand, digit-by-digit, results in subtle rounding errors.
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template<typename T> auto fromReal(char* result, T value) -> uint {
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char buffer[256];
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#ifdef _WIN32
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//Windows C-runtime does not support long double via sprintf()
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sprintf(buffer, "%f", (double)value);
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#else
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sprintf(buffer, "%Lf", (long double)value);
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#endif
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//remove excess 0's in fraction (2.500000 -> 2.5)
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for(char* p = buffer; *p; p++) {
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if(*p == '.') {
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char* p = buffer + strlen(buffer) - 1;
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while(*p == '0') {
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if(*(p - 1) != '.') *p = 0; //... but not for eg 1.0 -> 1.
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p--;
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}
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break;
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}
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}
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uint length = strlen(buffer);
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if(result) strcpy(result, buffer);
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return length + 1;
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}
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}
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