bsnes/icarus/icarus.cpp

127 lines
3.2 KiB
C++

#include <nall/nall.hpp>
using namespace nall;
#include <hiro/hiro.hpp>
using namespace hiro;
auto locate(string name) -> string {
string location = {Path::program(), name};
if(inode::exists(location)) return location;
location = {Path::config(), "icarus/", name};
if(inode::exists(location)) return location;
directory::create({Path::local(), "icarus/"});
return {Path::local(), "icarus/", name};
}
#include "settings.cpp"
Settings settings;
#include "heuristics/famicom.cpp"
#include "heuristics/super-famicom.cpp"
#include "heuristics/master-system.cpp"
#include "heuristics/mega-drive.cpp"
#include "heuristics/pc-engine.cpp"
#include "heuristics/supergrafx.cpp"
#include "heuristics/game-boy.cpp"
#include "heuristics/game-boy-advance.cpp"
#include "heuristics/game-gear.cpp"
#include "heuristics/wonderswan.cpp"
#include "heuristics/bs-memory.cpp"
#include "heuristics/sufami-turbo.cpp"
#include "core/core.hpp"
#include "core/core.cpp"
#include "core/famicom.cpp"
#include "core/super-famicom.cpp"
#include "core/master-system.cpp"
#include "core/mega-drive.cpp"
#include "core/pc-engine.cpp"
#include "core/supergrafx.cpp"
#include "core/game-boy.cpp"
#include "core/game-boy-color.cpp"
#include "core/game-boy-advance.cpp"
#include "core/game-gear.cpp"
#include "core/wonderswan.cpp"
#include "core/wonderswan-color.cpp"
#include "core/bs-memory.cpp"
#include "core/sufami-turbo.cpp"
Icarus icarus;
#include "ui/ui.hpp"
#include "ui/scan-dialog.cpp"
#include "ui/settings-dialog.cpp"
#include "ui/import-dialog.cpp"
#include "ui/error-dialog.cpp"
#include <nall/main.hpp>
auto nall::main(string_vector args) -> void {
if(args.size() == 2 && args[1] == "--name") {
return print("icarus");
}
if(args.size() == 3 && args[1] == "--manifest" && directory::exists(args[2])) {
return print(icarus.manifest(args[2]));
}
if(args.size() == 3 && args[1] == "--import" && file::exists(args[2])) {
if(string target = icarus.import(args[2])) {
return print(target, "\n");
}
return;
}
if(args.size() == 2 && args[1] == "--import") {
if(string source = BrowserDialog()
.setTitle("Load ROM Image")
.setPath(settings["icarus/Path"].text())
.setFilters("ROM Files|"
"*.fc:*.nes:"
"*.sfc:*.smc:"
"*.ms:*.sms:"
"*.md:*.smd:*.gen:"
"*.pce:"
"*.sg:*.sgx:"
"*.gb:"
"*.gbc:"
"*.gba:"
"*.gg:"
"*.ws:"
"*.wsc:"
"*.bs:"
"*.st:"
"*.zip"
).openFile()) {
if(string target = icarus.import(source)) {
settings["icarus/Path"].setValue(Location::path(source));
return print(target, "\n");
}
}
return;
}
new ScanDialog;
new SettingsDialog;
new ImportDialog;
new ErrorDialog;
#if defined(PLATFORM_MACOSX)
Application::Cocoa::onAbout([&] {
MessageDialog().setTitle("About icarus").setText({
"icarus\n\n"
"Author: byuu\n"
"License: GPLv3\n"
"Website: http://byuu.org/\n"
}).information();
});
Application::Cocoa::onPreferences([&] {
scanDialog->settingsButton.doActivate();
});
Application::Cocoa::onQuit([&] {
Application::quit();
});
#endif
scanDialog->show();
Application::run();
}