mirror of https://github.com/bsnes-emu/bsnes.git
540 lines
16 KiB
C++
540 lines
16 KiB
C++
#ifndef NALL_IMAGE_HPP
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#define NALL_IMAGE_HPP
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#include <nall/bmp.hpp>
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#include <nall/filemap.hpp>
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#include <nall/interpolation.hpp>
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#include <nall/png.hpp>
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#include <nall/stdint.hpp>
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#include <algorithm>
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namespace nall {
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struct image {
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uint8_t *data;
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unsigned width;
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unsigned height;
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unsigned pitch;
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bool endian; //0 = little, 1 = big
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unsigned depth;
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unsigned stride;
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struct Channel {
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uint64_t mask;
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unsigned depth;
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unsigned shift;
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inline bool operator==(const Channel &source) {
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return mask == source.mask && depth == source.depth && shift == source.shift;
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}
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inline bool operator!=(const Channel &source) {
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return !operator==(source);
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}
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} alpha, red, green, blue;
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typedef double (*interpolation)(double, double, double, double, double);
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static inline unsigned bitDepth(uint64_t color);
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static inline unsigned bitShift(uint64_t color);
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static inline uint64_t normalize(uint64_t color, unsigned sourceDepth, unsigned targetDepth);
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inline bool operator==(const image &source);
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inline bool operator!=(const image &source);
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inline image& operator=(const image &source);
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inline image& operator=(image &&source);
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inline image(const image &source);
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inline image(image &&source);
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inline image(bool endian, unsigned depth, uint64_t alphaMask, uint64_t redMask, uint64_t greenMask, uint64_t blueMask);
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inline image(const string &filename);
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inline image(const uint8_t *data, unsigned size);
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inline image();
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inline ~image();
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inline uint64_t read(const uint8_t *data) const;
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inline void write(uint8_t *data, uint64_t value) const;
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inline void free();
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inline bool empty() const;
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inline void allocate(unsigned width, unsigned height);
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inline void clear(uint64_t color);
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inline bool load(const string &filename);
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//inline bool loadBMP(const uint8_t *data, unsigned size);
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inline bool loadPNG(const uint8_t *data, unsigned size);
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inline void scale(unsigned width, unsigned height, interpolation op);
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inline void transform(bool endian, unsigned depth, uint64_t alphaMask, uint64_t redMask, uint64_t greenMask, uint64_t blueMask);
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inline void alphaBlend(uint64_t alphaColor);
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protected:
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inline uint64_t interpolate(double mu, const uint64_t *s, interpolation op);
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inline void scaleX(unsigned width, interpolation op);
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inline void scaleY(unsigned height, interpolation op);
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inline bool loadBMP(const string &filename);
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inline bool loadPNG(const string &filename);
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};
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//static
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unsigned image::bitDepth(uint64_t color) {
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unsigned depth = 0;
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if(color) while((color & 1) == 0) color >>= 1;
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while((color & 1) == 1) { color >>= 1; depth++; }
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return depth;
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}
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unsigned image::bitShift(uint64_t color) {
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unsigned shift = 0;
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if(color) while((color & 1) == 0) { color >>= 1; shift++; }
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return shift;
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}
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uint64_t image::normalize(uint64_t color, unsigned sourceDepth, unsigned targetDepth) {
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while(sourceDepth < targetDepth) {
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color = (color << sourceDepth) | color;
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sourceDepth += sourceDepth;
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}
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if(targetDepth < sourceDepth) color >>= (sourceDepth - targetDepth);
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return color;
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}
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//public
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bool image::operator==(const image &source) {
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if(width != source.width) return false;
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if(height != source.height) return false;
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if(pitch != source.pitch) return false;
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if(endian != source.endian) return false;
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if(stride != source.stride) return false;
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if(alpha != source.alpha) return false;
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if(red != source.red) return false;
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if(green != source.green) return false;
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if(blue != source.blue) return false;
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return memcmp(data, source.data, width * height * stride) == 0;
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}
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bool image::operator!=(const image &source) {
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return !operator==(source);
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}
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image& image::operator=(const image &source) {
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free();
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width = source.width;
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height = source.height;
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pitch = source.pitch;
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endian = source.endian;
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stride = source.stride;
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alpha = source.alpha;
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red = source.red;
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green = source.green;
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blue = source.blue;
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data = new uint8_t[width * height * stride];
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memcpy(data, source.data, width * height * stride);
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return *this;
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}
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image& image::operator=(image &&source) {
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free();
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width = source.width;
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height = source.height;
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pitch = source.pitch;
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endian = source.endian;
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stride = source.stride;
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alpha = source.alpha;
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red = source.red;
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green = source.green;
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blue = source.blue;
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data = source.data;
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source.data = nullptr;
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return *this;
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}
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image::image(const image &source) : data(nullptr) {
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operator=(source);
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}
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image::image(image &&source) : data(nullptr) {
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operator=(std::forward<image>(source));
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}
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image::image(bool endian, unsigned depth, uint64_t alphaMask, uint64_t redMask, uint64_t greenMask, uint64_t blueMask) : data(nullptr) {
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width = 0, height = 0, pitch = 0;
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this->endian = endian;
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this->depth = depth;
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this->stride = (depth / 8) + ((depth & 7) > 0);
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alpha.mask = alphaMask, red.mask = redMask, green.mask = greenMask, blue.mask = blueMask;
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alpha.depth = bitDepth(alpha.mask), alpha.shift = bitShift(alpha.mask);
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red.depth = bitDepth(red.mask), red.shift = bitShift(red.mask);
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green.depth = bitDepth(green.mask), green.shift = bitShift(green.mask);
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blue.depth = bitDepth(blue.mask), blue.shift = bitShift(blue.mask);
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}
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image::image(const string &filename) : data(nullptr) {
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width = 0, height = 0, pitch = 0;
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this->endian = 0;
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this->depth = 32;
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this->stride = 4;
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alpha.mask = 255u << 24, red.mask = 255u << 16, green.mask = 255u << 8, blue.mask = 255u << 0;
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alpha.depth = bitDepth(alpha.mask), alpha.shift = bitShift(alpha.mask);
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red.depth = bitDepth(red.mask), red.shift = bitShift(red.mask);
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green.depth = bitDepth(green.mask), green.shift = bitShift(green.mask);
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blue.depth = bitDepth(blue.mask), blue.shift = bitShift(blue.mask);
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load(filename);
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}
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image::image(const uint8_t *data, unsigned size) : data(nullptr) {
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width = 0, height = 0, pitch = 0;
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this->endian = 0;
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this->depth = 32;
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this->stride = 4;
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alpha.mask = 255u << 24, red.mask = 255u << 16, green.mask = 255u << 8, blue.mask = 255u << 0;
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alpha.depth = bitDepth(alpha.mask), alpha.shift = bitShift(alpha.mask);
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red.depth = bitDepth(red.mask), red.shift = bitShift(red.mask);
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green.depth = bitDepth(green.mask), green.shift = bitShift(green.mask);
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blue.depth = bitDepth(blue.mask), blue.shift = bitShift(blue.mask);
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loadPNG(data, size);
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}
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image::image() : data(nullptr) {
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width = 0, height = 0, pitch = 0;
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this->endian = 0;
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this->depth = 32;
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this->stride = 4;
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alpha.mask = 255u << 24, red.mask = 255u << 16, green.mask = 255u << 8, blue.mask = 255u << 0;
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alpha.depth = bitDepth(alpha.mask), alpha.shift = bitShift(alpha.mask);
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red.depth = bitDepth(red.mask), red.shift = bitShift(red.mask);
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green.depth = bitDepth(green.mask), green.shift = bitShift(green.mask);
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blue.depth = bitDepth(blue.mask), blue.shift = bitShift(blue.mask);
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}
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image::~image() {
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free();
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}
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uint64_t image::read(const uint8_t *data) const {
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uint64_t result = 0;
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if(endian == 0) {
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for(signed n = stride - 1; n >= 0; n--) result = (result << 8) | data[n];
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} else {
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for(signed n = 0; n < stride; n++) result = (result << 8) | data[n];
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}
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return result;
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}
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void image::write(uint8_t *data, uint64_t value) const {
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if(endian == 0) {
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for(signed n = 0; n < stride; n++) { data[n] = value; value >>= 8; }
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} else {
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for(signed n = stride - 1; n >= 0; n--) { data[n] = value; value >>= 8; }
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}
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}
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void image::free() {
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if(data) delete[] data;
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data = nullptr;
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}
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bool image::empty() const {
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if(data == nullptr) return true;
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if(width == 0 || height == 0) return true;
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return false;
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}
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void image::allocate(unsigned width, unsigned height) {
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if(data != nullptr && this->width == width && this->height == height) return;
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free();
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data = new uint8_t[width * height * stride]();
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pitch = width * stride;
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this->width = width;
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this->height = height;
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}
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void image::clear(uint64_t color) {
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uint8_t *dp = data;
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for(unsigned n = 0; n < width * height; n++) {
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write(dp, color);
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dp += stride;
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}
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}
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bool image::load(const string &filename) {
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if(loadBMP(filename) == true) return true;
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if(loadPNG(filename) == true) return true;
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return false;
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}
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void image::scale(unsigned outputWidth, unsigned outputHeight, interpolation op) {
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if(width != outputWidth) scaleX(outputWidth, op);
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if(height != outputHeight) scaleY(outputHeight, op);
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}
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void image::transform(bool outputEndian, unsigned outputDepth, uint64_t outputAlphaMask, uint64_t outputRedMask, uint64_t outputGreenMask, uint64_t outputBlueMask) {
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image output(outputEndian, outputDepth, outputAlphaMask, outputRedMask, outputGreenMask, outputBlueMask);
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output.allocate(width, height);
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#pragma omp parallel for
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for(unsigned y = 0; y < height; y++) {
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uint8_t *dp = output.data + output.pitch * y;
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uint8_t *sp = data + pitch * y;
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for(unsigned x = 0; x < width; x++) {
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uint64_t color = read(sp);
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sp += stride;
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uint64_t a = (color & alpha.mask) >> alpha.shift;
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uint64_t r = (color & red.mask) >> red.shift;
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uint64_t g = (color & green.mask) >> green.shift;
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uint64_t b = (color & blue.mask) >> blue.shift;
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a = normalize(a, alpha.depth, output.alpha.depth);
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r = normalize(r, red.depth, output.red.depth);
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g = normalize(g, green.depth, output.green.depth);
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b = normalize(b, blue.depth, output.blue.depth);
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output.write(dp, (a << output.alpha.shift) | (r << output.red.shift) | (g << output.green.shift) | (b << output.blue.shift));
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dp += output.stride;
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}
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}
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operator=(std::move(output));
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}
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void image::alphaBlend(uint64_t alphaColor) {
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uint64_t alphaR = (alphaColor & red.mask) >> red.shift;
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uint64_t alphaG = (alphaColor & green.mask) >> green.shift;
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uint64_t alphaB = (alphaColor & blue.mask) >> blue.shift;
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#pragma omp parallel for
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for(unsigned y = 0; y < height; y++) {
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uint8_t *dp = data + pitch * y;
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for(unsigned x = 0; x < width; x++) {
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uint64_t color = read(dp);
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uint64_t colorA = (color & alpha.mask) >> alpha.shift;
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uint64_t colorR = (color & red.mask) >> red.shift;
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uint64_t colorG = (color & green.mask) >> green.shift;
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uint64_t colorB = (color & blue.mask) >> blue.shift;
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double alphaScale = (double)colorA / (double)((1 << alpha.depth) - 1);
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colorA = (1 << alpha.depth) - 1;
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colorR = (colorR * alphaScale) + (alphaR * (1.0 - alphaScale));
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colorG = (colorG * alphaScale) + (alphaG * (1.0 - alphaScale));
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colorB = (colorB * alphaScale) + (alphaB * (1.0 - alphaScale));
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write(dp, (colorA << alpha.shift) | (colorR << red.shift) | (colorG << green.shift) | (colorB << blue.shift));
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dp += stride;
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}
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}
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}
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//protected
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uint64_t image::interpolate(double mu, const uint64_t *s, double (*op)(double, double, double, double, double)) {
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uint64_t aa = (s[0] & alpha.mask) >> alpha.shift, ar = (s[0] & red.mask) >> red.shift,
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ag = (s[0] & green.mask) >> green.shift, ab = (s[0] & blue.mask) >> blue.shift;
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uint64_t ba = (s[1] & alpha.mask) >> alpha.shift, br = (s[1] & red.mask) >> red.shift,
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bg = (s[1] & green.mask) >> green.shift, bb = (s[1] & blue.mask) >> blue.shift;
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uint64_t ca = (s[2] & alpha.mask) >> alpha.shift, cr = (s[2] & red.mask) >> red.shift,
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cg = (s[2] & green.mask) >> green.shift, cb = (s[2] & blue.mask) >> blue.shift;
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uint64_t da = (s[3] & alpha.mask) >> alpha.shift, dr = (s[3] & red.mask) >> red.shift,
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dg = (s[3] & green.mask) >> green.shift, db = (s[3] & blue.mask) >> blue.shift;
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int64_t A = op(mu, aa, ba, ca, da);
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int64_t R = op(mu, ar, br, cr, dr);
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int64_t G = op(mu, ag, bg, cg, dg);
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int64_t B = op(mu, ab, bb, cb, db);
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A = max(0, min(A, (1 << alpha.depth) - 1));
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R = max(0, min(R, (1 << red.depth) - 1));
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G = max(0, min(G, (1 << green.depth) - 1));
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B = max(0, min(B, (1 << blue.depth) - 1));
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return (A << alpha.shift) | (R << red.shift) | (G << green.shift) | (B << blue.shift);
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}
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void image::scaleX(unsigned outputWidth, interpolation op) {
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uint8_t *outputData = new uint8_t[outputWidth * height * stride];
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unsigned outputPitch = outputWidth * stride;
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double step = (double)width / (double)outputWidth;
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const uint8_t *terminal = data + pitch * height;
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#pragma omp parallel for
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for(unsigned y = 0; y < height; y++) {
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uint8_t *dp = outputData + outputPitch * y;
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uint8_t *sp = data + pitch * y;
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double fraction = 0.0;
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uint64_t s[4] = { sp < terminal ? read(sp) : 0 }; //B,C (0,1) = center of kernel { 0, 0, 1, 2 }
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s[1] = s[0];
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s[2] = sp + stride < terminal ? read(sp += stride) : s[1];
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s[3] = sp + stride < terminal ? read(sp += stride) : s[2];
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for(unsigned x = 0; x < width; x++) {
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while(fraction <= 1.0) {
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if(dp >= outputData + outputPitch * height) break;
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write(dp, interpolate(fraction, (const uint64_t*)&s, op));
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dp += stride;
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fraction += step;
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}
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s[0] = s[1]; s[1] = s[2]; s[2] = s[3];
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if(sp + stride < terminal) s[3] = read(sp += stride);
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fraction -= 1.0;
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}
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}
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free();
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data = outputData;
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width = outputWidth;
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pitch = width * stride;
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}
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void image::scaleY(unsigned outputHeight, interpolation op) {
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uint8_t *outputData = new uint8_t[width * outputHeight * stride];
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double step = (double)height / (double)outputHeight;
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const uint8_t *terminal = data + pitch * height;
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#pragma omp parallel for
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for(unsigned x = 0; x < width; x++) {
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uint8_t *dp = outputData + stride * x;
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uint8_t *sp = data + stride * x;
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double fraction = 0.0;
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uint64_t s[4] = { sp < terminal ? read(sp) : 0 };
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s[1] = s[0];
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s[2] = sp + pitch < terminal ? read(sp += pitch) : s[1];
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s[3] = sp + pitch < terminal ? read(sp += pitch) : s[2];
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for(unsigned y = 0; y < height; y++) {
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while(fraction <= 1.0) {
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if(dp >= outputData + pitch * outputHeight) break;
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write(dp, interpolate(fraction, (const uint64_t*)&s, op));
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dp += pitch;
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fraction += step;
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}
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s[0] = s[1]; s[1] = s[2]; s[2] = s[3];
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if(sp + pitch < terminal) s[3] = read(sp += pitch);
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fraction -= 1.0;
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}
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}
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free();
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data = outputData;
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height = outputHeight;
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}
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bool image::loadBMP(const string &filename) {
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uint32_t *outputData;
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unsigned outputWidth, outputHeight;
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if(bmp::read(filename, outputData, outputWidth, outputHeight) == false) return false;
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allocate(outputWidth, outputHeight);
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const uint32_t *sp = outputData;
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uint8_t *dp = data;
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for(unsigned y = 0; y < outputHeight; y++) {
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for(unsigned x = 0; x < outputWidth; x++) {
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uint32_t color = *sp++;
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uint64_t a = normalize((uint8_t)(color >> 24), 8, alpha.depth);
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uint64_t r = normalize((uint8_t)(color >> 16), 8, red.depth);
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uint64_t g = normalize((uint8_t)(color >> 8), 8, green.depth);
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uint64_t b = normalize((uint8_t)(color >> 0), 8, blue.depth);
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write(dp, (a << alpha.shift) | (r << red.shift) | (g << green.shift) | (b << blue.shift));
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dp += stride;
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}
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}
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delete[] outputData;
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return true;
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}
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bool image::loadPNG(const uint8_t *pngData, unsigned pngSize) {
|
|
png source;
|
|
if(source.decode(pngData, pngSize) == false) return false;
|
|
|
|
allocate(source.info.width, source.info.height);
|
|
const uint8_t *sp = source.data;
|
|
uint8_t *dp = data;
|
|
|
|
auto decode = [&]() -> uint64_t {
|
|
uint64_t p, r, g, b, a;
|
|
|
|
switch(source.info.colorType) {
|
|
case 0: //L
|
|
r = g = b = source.readbits(sp);
|
|
a = (1 << source.info.bitDepth) - 1;
|
|
break;
|
|
case 2: //R,G,B
|
|
r = source.readbits(sp);
|
|
g = source.readbits(sp);
|
|
b = source.readbits(sp);
|
|
a = (1 << source.info.bitDepth) - 1;
|
|
break;
|
|
case 3: //P
|
|
p = source.readbits(sp);
|
|
r = source.info.palette[p][0];
|
|
g = source.info.palette[p][1];
|
|
b = source.info.palette[p][2];
|
|
a = (1 << source.info.bitDepth) - 1;
|
|
break;
|
|
case 4: //L,A
|
|
r = g = b = source.readbits(sp);
|
|
a = source.readbits(sp);
|
|
break;
|
|
case 6: //R,G,B,A
|
|
r = source.readbits(sp);
|
|
g = source.readbits(sp);
|
|
b = source.readbits(sp);
|
|
a = source.readbits(sp);
|
|
break;
|
|
}
|
|
|
|
a = normalize(a, source.info.bitDepth, alpha.depth);
|
|
r = normalize(r, source.info.bitDepth, red.depth);
|
|
g = normalize(g, source.info.bitDepth, green.depth);
|
|
b = normalize(b, source.info.bitDepth, blue.depth);
|
|
|
|
return (a << alpha.shift) | (r << red.shift) | (g << green.shift) | (b << blue.shift);
|
|
};
|
|
|
|
for(unsigned y = 0; y < height; y++) {
|
|
for(unsigned x = 0; x < width; x++) {
|
|
write(dp, decode());
|
|
dp += stride;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool image::loadPNG(const string &filename) {
|
|
filemap map;
|
|
if(map.open(filename, filemap::mode::read) == false) return false;
|
|
return loadPNG(map.data(), map.size());
|
|
}
|
|
|
|
}
|
|
|
|
#endif
|