bsnes/ruby/audio
Tim Allen c45633550e Update to v094r42 release.
byuu says:

I imagine you guys will like this WIP very much.

Changelog:
- ListView check boxes on Windows
- ListView removal of columns on reset (changing input dropdowns)
- DirectSound audio duplication on latency change
- DirectSound crash on 20ms latency
- Fullscreen window sizing in multi-monitor setups
- Allow joypad bindings of hotkeys
- Allow triggers to be mapped (Xbox 360 / XInput / Windows only)
- Support joypad rumble for Game Boy Player
- Video scale settings modified from {1x,2x,3x} to {2x,3x,4x}
- System menu now renames to active emulation core
- Added fast forward hotkey

Not changing for v095:
- not adding input focus settings yet
- not adding shaders yet

Not changing at all:
- not implementing maximize
2015-08-24 19:42:11 +10:00
..
alsa.cpp Update to v094r28 release. 2015-06-20 15:44:05 +10:00
ao.cpp Update to v094r28 release. 2015-06-20 15:44:05 +10:00
directsound.cpp Update to v094r42 release. 2015-08-24 19:42:11 +10:00
openal.cpp Update to v094r28 release. 2015-06-20 15:44:05 +10:00
oss.cpp Update to v094r28 release. 2015-06-20 15:44:05 +10:00
pulseaudio.cpp Update to v094r28 release. 2015-06-20 15:44:05 +10:00
pulseaudiosimple.cpp Update to v094r28 release. 2015-06-20 15:44:05 +10:00
xaudio2.cpp Update to v094r28 release. 2015-06-20 15:44:05 +10:00
xaudio2.hpp Update to v093 release. 2013-08-18 13:21:14 +10:00