bsnes/hiro/qt/action/menu-item.cpp

45 lines
831 B
C++

#if defined(Hiro_MenuItem)
namespace hiro {
auto pMenuItem::construct() -> void {
qtMenuItem = new QtMenuItem(*this);
qtMenuItem->connect(qtMenuItem, SIGNAL(triggered()), SLOT(onActivate()));
if(auto parent = _parentMenu()) {
parent->qtMenu->addAction(qtMenuItem);
}
if(auto parent = _parentPopupMenu()) {
parent->qtPopupMenu->addAction(qtMenuItem);
}
_setState();
}
auto pMenuItem::destruct() -> void {
delete qtMenuItem;
qtMenuItem = nullptr;
}
auto pMenuItem::setImage(const Image& icon) -> void {
_setState();
}
auto pMenuItem::setText(const string& text) -> void {
_setState();
}
auto pMenuItem::_setState() -> void {
qtMenuItem->setIcon(CreateImage(state().image));
qtMenuItem->setText(state().text);
}
auto QtMenuItem::onActivate() -> void {
p.self().doActivate();
}
}
#endif