bsnes/hiro/gtk/settings.cpp

47 lines
1.4 KiB
C++

namespace hiro {
Settings::Settings() {
string path = {Path::userData(), "hiro/"};
#if HIRO_GTK==2
auto document = BML::unserialize(file::read({path, "gtk2.bml"}));
#elif HIRO_GTK==3
auto document = BML::unserialize(file::read({path, "gtk3.bml"}));
#endif
auto get = [&](string_view name) {
return document[name];
};
geometry.frameX = get("Geometry/FrameX").integer();
geometry.frameY = get("Geometry/FrameY").integer();
geometry.frameWidth = get("Geometry/FrameWidth").integer();
geometry.frameHeight = get("Geometry/FrameHeight").integer();
geometry.menuHeight = get("Geometry/MenuHeight").integer();
geometry.statusHeight = get("Geometry/StatusHeight").integer();
}
Settings::~Settings() {
string path = {Path::userData(), "hiro/"};
directory::create(path, 0755);
Markup::Node document;
auto set = [&](string_view name, string_view value) {
document(name).setValue(value);
};
set("Geometry/FrameX", geometry.frameX);
set("Geometry/FrameY", geometry.frameY);
set("Geometry/FrameWidth", geometry.frameWidth);
set("Geometry/FrameHeight", geometry.frameHeight);
set("Geometry/MenuHeight", geometry.menuHeight);
set("Geometry/StatusHeight", geometry.statusHeight);
#if HIRO_GTK==2
file::write({path, "gtk2.bml"}, BML::serialize(document));
#elif HIRO_GTK==3
file::write({path, "gtk3.bml"}, BML::serialize(document));
#endif
}
}