bsnes is a Super Nintendo (SNES) emulator focused on performance, features, and ease of use.
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Tim Allen 0bf2c9d4e1 Update to v102r13 release.
byuu says:

Changelog:

  - removed Emulator::Interface::videoFrequency(), audioFrequency()¹
  - (MS,GG,MD)/PSG: removed inversion on noise channel LFSR update
    [mic_]
  - MD/PSG: lowered volume to match YM2612 volume
  - MD/YM2612: added Cydrak's emulation of FM channels and LFO²

¹: These were no longer used by the UI. The video frequency is
adaptive on many systems. And the audio frequency is meaningless due to
Emulator::Audio always outputting a consistent frequency specified by
the UI. Plus, take the Genesis where there's two sound chips running at
different frequencies. So, these had to go.

²: Due to some lurking bugs, the audio is completely broken
unfortunately. Will need to be debugged :(

First pass looking for any typos didn't yield any obvious results.
2017-03-02 07:40:55 +11:00
higan Update to v102r13 release. 2017-03-02 07:40:55 +11:00
hiro Update to v102r06 release. 2017-02-11 10:56:42 +11:00
icarus Update to v102r11 release. 2017-02-25 22:11:46 +11:00
libco Update to v102r02 release. 2017-01-23 08:04:26 +11:00
nall Update to v102r12 release. 2017-02-27 19:45:51 +11:00
ruby Update to v101r16 release. 2016-09-06 10:09:33 +10:00
shaders Update to v095r02 release. 2015-11-10 22:07:34 +11:00
.gitignore Update to v097r27 release. 2016-03-19 18:35:25 +11:00
.gitlab-ci.yml Add a `.gitlab-ci.yml` to automate WIP builds. 2017-01-13 12:18:25 +11:00