bsnes/higan/gb/apu/apu.hpp

177 lines
3.7 KiB
C++

struct APU : Thread, MMIO {
shared_pointer<Emulator::Stream> stream;
static auto Enter() -> void;
auto main() -> void;
auto hipass(int16& sample, int64& bias) -> void;
auto power() -> void;
auto readIO(uint16 addr) -> uint8;
auto writeIO(uint16 addr, uint8 data) -> void;
auto serialize(serializer&) -> void;
//square1.cpp
struct Square1 {
auto dacEnable() const -> bool;
auto run() -> void;
auto sweep(bool update) -> void;
auto clockLength() -> void;
auto clockSweep() -> void;
auto clockEnvelope() -> void;
auto read(uint16 addr) -> uint8;
auto write(uint16 addr, uint8 data) -> void;
auto power(bool initializeLength = true) -> void;
auto serialize(serializer&) -> void;
bool enable;
uint3 sweepFrequency;
bool sweepDirection;
uint3 sweepShift;
bool sweepNegate;
uint2 duty;
uint length;
uint4 envelopeVolume;
bool envelopeDirection;
uint3 envelopeFrequency;
uint11 frequency;
bool counter;
int16 output;
bool dutyOutput;
uint3 phase;
uint period;
uint3 envelopePeriod;
uint3 sweepPeriod;
int frequencyShadow;
bool sweepEnable;
uint4 volume;
} square1;
//square2.cpp
struct Square2 {
auto dacEnable() const -> bool;
auto run() -> void;
auto clockLength() -> void;
auto clockEnvelope() -> void;
auto read(uint16 addr) -> uint8;
auto write(uint16 addr, uint8 data) -> void;
auto power(bool initializeLength = true) -> void;
auto serialize(serializer&) -> void;
bool enable;
uint2 duty;
uint length;
uint4 envelopeVolume;
bool envelopeDirection;
uint3 envelopeFrequency;
uint11 frequency;
bool counter;
int16 output;
bool dutyOutput;
uint3 phase;
uint period;
uint3 envelopePeriod;
uint4 volume;
} square2;
struct Wave {
auto getPattern(uint5 offset) const -> uint4;
auto run() -> void;
auto clockLength() -> void;
auto read(uint16 addr) -> uint8;
auto write(uint16 addr, uint8 data) -> void;
auto power(bool initializeLength = true) -> void;
auto serialize(serializer&) -> void;
bool enable;
bool dacEnable;
uint2 volume;
uint11 frequency;
bool counter;
uint8 pattern[16];
int16 output;
uint length;
uint period;
uint5 patternOffset;
uint4 patternSample;
uint patternHold;
} wave;
struct Noise {
auto dacEnable() const -> bool;
auto getPeriod() const -> uint;
auto run() -> void;
auto clockLength() -> void;
auto clockEnvelope() -> void;
auto read(uint16 addr) -> uint8;
auto write(uint16 addr, uint8 data) -> void;
auto power(bool initializeLength = true) -> void;
auto serialize(serializer&) -> void;
bool enable;
uint4 envelopeVolume;
bool envelopeDirection;
uint3 envelopeFrequency;
uint4 frequency;
bool narrow;
uint3 divisor;
bool counter;
int16 output;
uint length;
uint3 envelopePeriod;
uint4 volume;
uint period;
uint15 lfsr;
} noise;
struct Sequencer {
auto run() -> void;
auto read(uint16 addr) -> uint8;
auto write(uint16 addr, uint8 data) -> void;
auto power() -> void;
auto serialize(serializer&) -> void;
bool leftEnable;
uint3 leftVolume;
bool rightEnable;
uint3 rightVolume;
struct Channel {
bool leftEnable;
bool rightEnable;
} square1, square2, wave, noise;
bool enable;
int16 center;
int16 left;
int16 right;
int64 centerBias;
int64 leftBias;
int64 rightBias;
} sequencer;
uint3 phase; //high 3-bits of clock counter
uint12 cycle; //low 12-bits of clock counter
};
extern APU apu;