bsnes/snespurify/phoenix/windows/widget/canvas.cpp

55 lines
1.7 KiB
C++
Executable File

static LRESULT CALLBACK Canvas_windowProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam) {
if(msg == WM_PAINT) {
Object *object = (Object*)GetWindowLongPtr(hwnd, GWLP_USERDATA);
if(object && dynamic_cast<Canvas*>(object)) {
Canvas &canvas = (Canvas&)*object;
canvas.update();
}
}
return DefWindowProc(hwnd, msg, wparam, lparam);
}
uint32_t* pCanvas::buffer() {
return bufferRGB;
}
void pCanvas::setGeometry(const Geometry &geometry) {
delete[] bufferRGB;
bufferRGB = new uint32_t[geometry.width * geometry.height]();
pWidget::setGeometry(geometry);
update();
}
void pCanvas::update() {
RECT rc;
GetClientRect(hwnd, &rc);
unsigned width = rc.right, height = rc.bottom;
BITMAPINFO bmi;
memset(&bmi, 0, sizeof(BITMAPINFO));
bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
bmi.bmiHeader.biPlanes = 1;
bmi.bmiHeader.biBitCount = 32;
bmi.bmiHeader.biCompression = BI_RGB;
bmi.bmiHeader.biWidth = width;
bmi.bmiHeader.biHeight = -height; //GDI stores bitmaps upside now; negative height flips bitmap
bmi.bmiHeader.biSizeImage = sizeof(uint32_t) * width * height;
PAINTSTRUCT ps;
BeginPaint(hwnd, &ps);
SetDIBitsToDevice(ps.hdc, 0, 0, width, height, 0, 0, 0, height, (void*)bufferRGB, &bmi, DIB_RGB_COLORS);
EndPaint(hwnd, &ps);
InvalidateRect(hwnd, 0, false);
}
void pCanvas::constructor() {
bufferRGB = new uint32_t[256 * 256]();
setParent(Window::None);
}
void pCanvas::setParent(Window &parent) {
if(hwnd) DestroyWindow(hwnd);
hwnd = CreateWindow(L"phoenix_canvas", L"", WS_CHILD | WS_VISIBLE, 0, 0, 0, 0, parent.p.hwnd, (HMENU)id, GetModuleHandle(0), 0);
SetWindowLongPtr(hwnd, GWLP_USERDATA, (LONG_PTR)&canvas);
}