bsnes/snespurify/phoenix/core/state.hpp

225 lines
3.2 KiB
C++
Executable File

struct Font::State {
bool bold;
string family;
bool italic;
unsigned size;
bool underline;
State() {
bold = false;
italic = false;
size = 8;
underline = false;
}
};
struct Window::State {
bool backgroundColor;
unsigned backgroundColorRed, backgroundColorGreen, backgroundColorBlue;
bool fullScreen;
Geometry geometry;
reference_array<Layout&> layout;
reference_array<Menu&> menu;
Font *menuFont;
bool menuVisible;
bool resizable;
Font *statusFont;
string statusText;
bool statusVisible;
string title;
bool visible;
reference_array<Widget&> widget;
Font *widgetFont;
State() {
backgroundColor = false;
backgroundColorRed = 0;
backgroundColorGreen = 0;
backgroundColorBlue = 0;
fullScreen = false;
geometry = { 128, 128, 256, 256 };
menuFont = 0;
menuVisible = false;
resizable = true;
statusVisible = false;
visible = false;
widgetFont = 0;
}
};
struct Action::State {
bool enabled;
Window *parent;
bool visible;
State() {
enabled = true;
parent = 0;
visible = true;
}
};
struct Menu::State {
reference_array<Action&> action;
string text;
};
struct Item::State {
string text;
};
struct CheckItem::State {
bool checked;
string text;
State() {
checked = false;
}
};
struct RadioItem::State {
bool checked;
reference_array<RadioItem&> group;
string text;
State() {
checked = true;
}
};
struct Widget::State {
bool abstract;
bool enabled;
Font *font;
Geometry geometry;
bool visible;
State() {
abstract = false;
enabled = true;
font = 0;
geometry = { 0, 0, 0, 0 };
visible = true;
}
};
struct Button::State {
string text;
State() {
}
};
struct CheckBox::State {
bool checked;
string text;
State() {
checked = false;
}
};
struct ComboBox::State {
unsigned selection;
linear_vector<string> text;
State() {
selection = 0;
}
};
struct HexEdit::State {
unsigned columns;
unsigned length;
unsigned offset;
unsigned rows;
State() {
columns = 16;
length = 0;
offset = 0;
rows = 16;
}
};
struct HorizontalSlider::State {
unsigned length;
unsigned position;
State() {
length = 101;
position = 0;
}
};
struct Label::State {
string text;
};
struct LineEdit::State {
bool editable;
string text;
State() {
editable = true;
}
};
struct ListView::State {
bool checkable;
array<bool> checked;
lstring headerText;
bool headerVisible;
bool selected;
unsigned selection;
linear_vector<lstring> text;
State() {
checkable = false;
headerVisible = false;
selected = false;
selection = 0;
}
};
struct ProgressBar::State {
unsigned position;
State() {
position = 0;
}
};
struct RadioBox::State {
bool checked;
reference_array<RadioBox&> group;
string text;
State() {
checked = true;
}
};
struct TextEdit::State {
unsigned cursorPosition;
bool editable;
string text;
bool wordWrap;
State() {
cursorPosition = 0;
editable = true;
wordWrap = false;
}
};
struct VerticalSlider::State {
unsigned length;
unsigned position;
State() {
length = 101;
position = 0;
}
};