mirror of https://github.com/bsnes-emu/bsnes.git
06e83c6154
byuu says: Changelog: - extended USART with quit(), readable(), writable() [both emulation and hardware] - quit() returns true on hardware when Ctrl+C (SIGINT) is generated (breaks main loop); no effect under emulation yet (hard to simulate) - readable() returns true when data is ready to be read (non-blocking support for read()) - writable() returns true when data can be written (non-blocking support for write()) [always true under emulation, since we have no buffer size limit] |
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bsnes | ||
snesfilter | ||
snespurify | ||
snesshader |