mirror of https://github.com/bsnes-emu/bsnes.git
![]() byuu says: Added VRAM viewer (mouse over to get tile# and VRAM address), CPU+SMP register editors, settings.cfg to cache path+sync audio+mute audio settings (Windows Vista+ ignore my request for the default folder because they are fucking stupid, so they always default to your home folder. I'm going to have to recommend using a batch file to start laevateinn there. Sorry, blame Microsoft for being fuck-ups), geometry.cfg to remember where you placed windows and what size you made them (a bug in Qt prevents me from making some windows fixed-size for now, but that'll change when I can work around the Qt issue), usage map invalidation if the ROM was modified after the usage files, that empty line insertion thing creaothceann wanted on emulation resume, all chips now synchronize immediately rather than just-in-time, which is important for a debugger. Going to postpone the properties viewer until after v086. So this is pretty much ready for release. Please bug-test. I don't care so much about little frills like "oh the memory editor window should default to a little bigger", you can work around that by resizing it. I care about things like, "VRAM write breakpoints don't work at all." If we miss any bugs and it gets released, not the end of the world, but you'll be waiting a while for the next release to address any missed bugs now. |
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bsnes | ||
snesfilter | ||
snespurify | ||
snesshader |