bsnes/SDL
Lior Halphon 103caa56e1 Allow displaying borders outside of SGB emulation, including borrowing SGB border. Allow not displaying SGB borders. (Todo: libretro support) 2020-02-08 13:28:46 +02:00
..
background.bmp Slightly improved background 2017-12-27 23:20:06 +02:00
font.c Added configurable controls 2017-12-22 22:25:53 +02:00
font.h Better controls and visuals for settings 2017-10-14 17:08:52 +03:00
gui.c Allow displaying borders outside of SGB emulation, including borrowing SGB border. Allow not displaying SGB borders. (Todo: libretro support) 2020-02-08 13:28:46 +02:00
gui.h Allow displaying borders outside of SGB emulation, including borrowing SGB border. Allow not displaying SGB borders. (Todo: libretro support) 2020-02-08 13:28:46 +02:00
main.c Allow displaying borders outside of SGB emulation, including borrowing SGB border. Allow not displaying SGB borders. (Todo: libretro support) 2020-02-08 13:28:46 +02:00
opengl_compat.c Include the canonical SDL2 path, which drops the SDL2/ prefix. 2019-12-10 00:56:34 -07:00
opengl_compat.h Include the canonical SDL2 path, which drops the SDL2/ prefix. 2019-12-10 00:56:34 -07:00
shader.c Basic SGB support in the SDL port 2019-05-18 18:45:31 +03:00
shader.h Basic SGB support in the SDL port 2019-05-18 18:45:31 +03:00
utils.c Include the canonical SDL2 path, which drops the SDL2/ prefix. 2019-12-10 00:56:34 -07:00
utils.h Add a build-time option to change the resources directory. 2018-11-09 23:20:57 +01:00