mirror of https://github.com/bsnes-emu/bsnes.git
24 lines
449 B
C++
24 lines
449 B
C++
#if defined(Hiro_MenuBar)
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namespace hiro {
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struct pMenuBar : pObject {
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Declare(MenuBar, Object)
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auto append(sMenu menu) -> void;
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auto remove(sMenu menu) -> void;
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auto setEnabled(bool enabled) -> void override;
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auto setFont(const string& font) -> void override;
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auto setVisible(bool visible) -> void override;
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auto _parent() -> maybe<pWindow&>;
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auto _update() -> void;
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HMENU hmenu = 0;
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vector<wObject> objects;
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};
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}
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#endif
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