bsnes/hiro/gtk/status-bar.hpp

19 lines
349 B
C++

#if defined(Hiro_StatusBar)
namespace hiro {
struct pStatusBar : pObject {
Declare(StatusBar, Object)
auto setEnabled(bool enabled) -> void override;
auto setFont(const string& font) -> void override;
auto setText(const string& text) -> void;
auto setVisible(bool visible) -> void override;
auto _parent() -> pWindow*;
};
}
#endif