bsnes/hiro/core/widget/label.cpp

42 lines
888 B
C++

#if defined(Hiro_Label)
auto mLabel::allocate() -> pObject* {
return new pLabel(*this);
}
//
auto mLabel::horizontalAlignment() const -> double {
return state.horizontalAlignment;
}
auto mLabel::setHorizontalAlignment(double alignment) -> type& {
alignment = max(0.0, min(1.0, alignment));
state.horizontalAlignment = alignment;
signal(setHorizontalAlignment, alignment);
return *this;
}
auto mLabel::setText(const string& text) -> type& {
state.text = text;
signal(setText, text);
return *this;
}
auto mLabel::setVerticalAlignment(double alignment) -> type& {
alignment = max(0.0, min(1.0, alignment));
state.verticalAlignment = alignment;
signal(setVerticalAlignment, alignment);
return *this;
}
auto mLabel::text() const -> string {
return state.text;
}
auto mLabel::verticalAlignment() const -> double {
return state.verticalAlignment;
}
#endif