mirror of https://github.com/bsnes-emu/bsnes.git
84 lines
3.3 KiB
C++
84 lines
3.3 KiB
C++
AudioSettings::AudioSettings(TabFrame* parent) : TabFrameItem(parent) {
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setImage(Icon::Device::Speaker);
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setText("Audio");
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layout.setMargin(5);
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frequencyLabel.setText("Frequency:");
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frequencyCombo.append(ComboButtonItem().setText("32000hz"));
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frequencyCombo.append(ComboButtonItem().setText("44100hz"));
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frequencyCombo.append(ComboButtonItem().setText("48000hz"));
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frequencyCombo.append(ComboButtonItem().setText("96000hz"));
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switch(settings["Audio/Frequency"].natural()) {
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case 32000: frequencyCombo.item(0)->setSelected(); break;
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case 44100: frequencyCombo.item(1)->setSelected(); break;
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case 48000: frequencyCombo.item(2)->setSelected(); break;
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case 96000: frequencyCombo.item(3)->setSelected(); break;
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}
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frequencyCombo.onChange([&] { update(); });
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latencyLabel.setText("Latency:");
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latencyCombo.append(ComboButtonItem().setText("20ms"));
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latencyCombo.append(ComboButtonItem().setText("40ms"));
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latencyCombo.append(ComboButtonItem().setText("60ms"));
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latencyCombo.append(ComboButtonItem().setText("80ms"));
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latencyCombo.append(ComboButtonItem().setText("100ms"));
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switch(settings["Audio/Latency"].natural()) {
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case 20: latencyCombo.item(0)->setSelected(); break;
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case 40: latencyCombo.item(1)->setSelected(); break;
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case 60: latencyCombo.item(2)->setSelected(); break;
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case 80: latencyCombo.item(3)->setSelected(); break;
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case 100: latencyCombo.item(4)->setSelected(); break;
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}
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latencyCombo.onChange([&] { update(); });
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resamplerLabel.setText("Resampler:");
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resamplerCombo.append(ComboButtonItem().setText("Linear"));
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resamplerCombo.append(ComboButtonItem().setText("Hermite"));
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resamplerCombo.append(ComboButtonItem().setText("Sinc"));
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if(settings["Audio/Resampler"].text() == "Linear" ) resamplerCombo.item(0)->setSelected();
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if(settings["Audio/Resampler"].text() == "Hermite") resamplerCombo.item(1)->setSelected();
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if(settings["Audio/Resampler"].text() == "Sinc" ) resamplerCombo.item(2)->setSelected();
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resamplerCombo.onChange([&] { update(); });
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volumeLabel.setText("Volume:");
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volumeSlider.setLength(201).setPosition(settings["Audio/Volume"].natural()).onChange([&] { updateVolume(); });
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update();
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}
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auto AudioSettings::update() -> void {
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if(auto item = frequencyCombo.selected()) {
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uint frequency = 48000;
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if(item->offset() == 0) frequency = 32000;
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if(item->offset() == 1) frequency = 44100;
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if(item->offset() == 2) frequency = 48000;
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if(item->offset() == 3) frequency = 96000;
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settings["Audio/Frequency"].setValue(frequency);
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}
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if(auto item = latencyCombo.selected()) {
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uint latency = 60;
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if(item->offset() == 0) latency = 20;
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if(item->offset() == 1) latency = 40;
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if(item->offset() == 2) latency = 60;
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if(item->offset() == 3) latency = 80;
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if(item->offset() == 4) latency = 100;
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settings["Audio/Latency"].setValue(latency);
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}
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if(auto item = resamplerCombo.selected()) {
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string resampler = "Sinc";
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if(item->offset() == 0) resampler = "Linear";
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if(item->offset() == 1) resampler = "Hermite";
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if(item->offset() == 2) resampler = "Sinc";
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settings["Audio/Resampler"].setValue(resampler);
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}
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updateVolume();
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program->updateAudio();
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}
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auto AudioSettings::updateVolume() -> void {
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settings["Audio/Volume"].setValue(volumeSlider.position());
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volumeValue.setText({volumeSlider.position(), "%"});
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program->updateAudioVolume();
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}
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