bsnes/sfc/ppu/background/mode7.cpp

104 lines
2.7 KiB
C++

auto PPU::Background::clip(int n) -> int {
//13-bit sign extend: --s---nnnnnnnnnn -> ssssssnnnnnnnnnn
return n & 0x2000 ? (n | ~1023) : (n & 1023);
}
//H = 28
auto PPU::Background::begin_mode7() -> void {
cache.hoffset = self.regs.mode7_hoffset;
cache.voffset = self.regs.mode7_voffset;
}
auto PPU::Background::run_mode7() -> void {
signed a = sclip<16>(self.regs.m7a);
signed b = sclip<16>(self.regs.m7b);
signed c = sclip<16>(self.regs.m7c);
signed d = sclip<16>(self.regs.m7d);
signed cx = sclip<13>(self.regs.m7x);
signed cy = sclip<13>(self.regs.m7y);
signed hoffset = sclip<13>(cache.hoffset);
signed voffset = sclip<13>(cache.voffset);
if(Background::x++ & ~255) return;
unsigned x = mosaic.hoffset;
unsigned y = self.bg1.mosaic.voffset; //BG2 vertical mosaic uses BG1 mosaic size
if(--mosaic.hcounter == 0) {
mosaic.hcounter = regs.mosaic + 1;
mosaic.hoffset += regs.mosaic + 1;
}
if(self.regs.mode7_hflip) x = 255 - x;
if(self.regs.mode7_vflip) y = 255 - y;
signed psx = ((a * clip(hoffset - cx)) & ~63) + ((b * clip(voffset - cy)) & ~63) + ((b * y) & ~63) + (cx << 8);
signed psy = ((c * clip(hoffset - cx)) & ~63) + ((d * clip(voffset - cy)) & ~63) + ((d * y) & ~63) + (cy << 8);
signed px = psx + (a * x);
signed py = psy + (c * x);
//mask pseudo-FP bits
px >>= 8;
py >>= 8;
unsigned tile;
unsigned palette;
switch(self.regs.mode7_repeat) {
//screen repetition outside of screen area
case 0:
case 1:
px &= 1023;
py &= 1023;
tile = ppu.vram[((py >> 3) * 128 + (px >> 3)) << 1];
palette = ppu.vram[(((tile << 6) + ((py & 7) << 3) + (px & 7)) << 1) + 1];
break;
//palette color 0 outside of screen area
case 2:
if((px | py) & ~1023) {
palette = 0;
} else {
px &= 1023;
py &= 1023;
tile = ppu.vram[((py >> 3) * 128 + (px >> 3)) << 1];
palette = ppu.vram[(((tile << 6) + ((py & 7) << 3) + (px & 7)) << 1) + 1];
}
break;
//character 0 repetition outside of screen area
case 3:
if((px | py) & ~1023) {
tile = 0;
} else {
px &= 1023;
py &= 1023;
tile = ppu.vram[((py >> 3) * 128 + (px >> 3)) << 1];
}
palette = ppu.vram[(((tile << 6) + ((py & 7) << 3) + (px & 7)) << 1) + 1];
break;
}
unsigned priority;
if(id == ID::BG1) {
priority = regs.priority0;
} else if(id == ID::BG2) {
priority = (palette & 0x80 ? regs.priority1 : regs.priority0);
palette &= 0x7f;
}
if(palette == 0) return;
if(regs.main_enable) {
output.main.palette = palette;
output.main.priority = priority;
output.main.tile = 0;
}
if(regs.sub_enable) {
output.sub.palette = palette;
output.sub.priority = priority;
output.sub.tile = 0;
}
}