bsnes is a Super Nintendo (SNES) emulator focused on performance, features, and ease of use.
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Tim Allen 017f9926fc Update to v075r16 release.
byuu says:

This has my latest API enhancements, but there are some known issues:
- resize on Windows seems to not repaint the buttons properly in rare
  cases. I may just need to revert to flickering resize.
- GTK+ reports the wrong menu height, off by two pixels, prior to the
  window being realized (made visible)
  - this results in the main window moving up two pixels after each run
    of bsnes

The menu height bug was actually there previously, it was just that Qt
and GTK+ were computing the frame margins incorrectly (ignoring the menu
bar) before.

On the bright side, ui/settings/input.cpp has been improved by way of
the new multi-layout support. The window is no longer forced to an
awkward 640 pixels wide, as the mouse axes/buttons can overlap now. The
code is also simpler since I am using the Layout::setVisible command to
toggle groups on and off instead of doing it for each and every control.
2011-02-27 20:05:10 +11:00
bsnes Update to v075r16 release. 2011-02-27 20:05:10 +11:00
pixelshaders Update to v075 release. 2011-01-27 19:52:34 +11:00
snesfilter Update to v075r14 release. 2011-02-24 20:25:20 +11:00
snespurify Update to v073 release. 2010-12-26 23:24:34 +11:00