bsnes/shaders/xBRZ.shader/manifest.bml

17 lines
234 B
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input
filter: nearest
program
filter: nearest
fragment: xBRZ-Freescale-p0.fs
program
filter: nearest
fragment: xBRZ-Freescale-p1.fs
program
filter: linear
fragment: fxaa.fs
output
filter: linear