bsnes/shaders/NTSC-MAME.shader/manifest.bml

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input
filter: linear
program
filter: linear
height: 100%
width: 100%
vertex: mame-ntsc.vs
fragment: mame-ntsc.fs
program
filter: linear
modulo: 270.0
vertex: mame-postproc.vs
fragment: mame-postproc.fs
output
height: 0
width: 0
filter: linear