bsnes/nall/utility.hpp

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C++
Executable File

#pragma once
#include <utility>
namespace nall {
using std::tuple;
template<typename T> struct base_from_member {
base_from_member(T value) : value(value) {}
T value;
};
template<typename To, typename With> struct castable {
operator To&() { return (To&)value; }
operator const To&() const { return (const To&)value; }
operator With&() { return value; }
operator const With&() const { return value; }
auto& operator=(const With& value) { return this->value = value; }
With value;
};
template<typename T> inline auto allocate(uint size, const T& value) -> T* {
T* array = new T[size];
for(uint i = 0; i < size; i++) array[i] = value;
return array;
}
}