mirror of https://github.com/bsnes-emu/bsnes.git
102 lines
2.6 KiB
C++
Executable File
102 lines
2.6 KiB
C++
Executable File
#if defined(Hiro_CheckButton)
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namespace hiro {
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auto pCheckButton::construct() -> void {
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hwnd = CreateWindow(L"BUTTON", L"",
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WS_CHILD | WS_TABSTOP | BS_CHECKBOX | BS_PUSHLIKE,
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0, 0, 0, 0, _parentHandle(), nullptr, GetModuleHandle(0), 0);
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pWidget::construct();
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_setState();
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setChecked(state().checked);
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}
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auto pCheckButton::destruct() -> void {
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DestroyWindow(hwnd);
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}
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auto pCheckButton::minimumSize() const -> Size {
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Size icon = {(int)state().icon.width(), (int)state().icon.height()};
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Size text = state().text ? pFont::size(self().font(true), state().text) : Size{};
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Size size;
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if(state().orientation == Orientation::Horizontal) {
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size.setWidth(icon.width() + (icon && text ? 5 : 0) + text.width());
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size.setHeight(max(icon.height(), text.height()));
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}
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if(state().orientation == Orientation::Vertical) {
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size.setWidth(max(icon.width(), text.width()));
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size.setHeight(icon.height() + (icon && text ? 5 : 0) + text.height());
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}
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size.setHeight(max(size.height(), pFont::size(self().font(true), " ").height()));
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return {size.width() + (state().bordered && text ? 20 : 10), size.height() + 10};
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}
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auto pCheckButton::setBordered(bool bordered) -> void {
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_setState();
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}
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auto pCheckButton::setChecked(bool checked) -> void {
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SendMessage(hwnd, BM_SETCHECK, (WPARAM)checked, 0);
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}
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auto pCheckButton::setEnabled(bool enabled) -> void {
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pWidget::setEnabled(enabled);
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_setState();
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}
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auto pCheckButton::setFont(const Font& font) -> void {
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pWidget::setFont(font);
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_setState();
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}
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auto pCheckButton::setIcon(const image& icon) -> void {
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_setState();
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}
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auto pCheckButton::setOrientation(Orientation orientation) -> void {
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_setState();
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}
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auto pCheckButton::setText(const string& text) -> void {
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_setState();
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}
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auto pCheckButton::setVisible(bool visible) -> void {
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pWidget::setVisible(visible);
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_setState();
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}
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//
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auto pCheckButton::onToggle() -> void {
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state().checked = !state().checked;
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setChecked(state().checked);
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self().doToggle();
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}
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auto pCheckButton::windowProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam) -> maybe<LRESULT> {
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if(msg == WM_PAINT) {
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PAINTSTRUCT ps;
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BeginPaint(hwnd, &ps);
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auto buttonState = Button_GetState(hwnd);
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Button_CustomDraw(hwnd, ps,
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state().bordered, state().checked, self().enabled(true), buttonState,
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self().font(true), state().icon, state().orientation, state().text
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);
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EndPaint(hwnd, &ps);
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return false;
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}
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return pWidget::windowProc(hwnd, msg, wparam, lparam);
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}
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//
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auto pCheckButton::_setState() -> void {
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InvalidateRect(hwnd, 0, false);
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}
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}
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#endif
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