bsnes/hiro/gtk/action/action.hpp

20 lines
337 B
C++
Executable File

#if defined(Hiro_Action)
namespace hiro {
struct pAction : pObject {
Declare(Action, Object)
auto setEnabled(bool enabled) -> void override;
auto setFont(const Font& font) -> void override;
auto setVisible(bool visible) -> void override;
auto _mnemonic(string text) -> string;
GtkWidget* widget = nullptr;
};
}
#endif