mirror of https://github.com/bsnes-emu/bsnes.git
38 lines
1.1 KiB
C++
Executable File
38 lines
1.1 KiB
C++
Executable File
#if defined(Hiro_MessageDialog)
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struct MessageDialog {
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using type = MessageDialog;
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MessageDialog(const string& text = "");
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auto checked() const -> bool;
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auto dismissed() const -> bool;
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auto error(const vector<string>& buttons = {"Ok"}) -> string;
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auto information(const vector<string>& buttons = {"Ok"}) -> string;
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auto question(const vector<string>& buttons = {"Yes", "No"}) -> string;
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auto setAlignment(Alignment = Alignment::Center) -> type&;
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auto setAlignment(sWindow relativeTo, Alignment = Alignment::Center) -> type&;
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auto setChecked(bool checked = true) -> type&;
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auto setOption(const string& option = "") -> type&;
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auto setText(const string& text = "") -> type&;
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auto setTitle(const string& title = "") -> type&;
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auto warning(const vector<string>& buttons = {"Ok"}) -> string;
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private:
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struct State {
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Alignment alignment = Alignment::Center;
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vector<string> buttons;
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bool checked = false;
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bool dismissed = false;
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image icon;
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string option;
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sWindow relativeTo;
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string response;
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string text;
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string title;
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} state;
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auto _run() -> string;
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};
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#endif
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