mirror of https://github.com/bsnes-emu/bsnes.git
1150 lines
29 KiB
C++
Executable File
1150 lines
29 KiB
C++
Executable File
#include <nall/platform.hpp>
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#include <nall/any.hpp>
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#include <nall/chrono.hpp>
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#include <nall/directory.hpp>
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#include <nall/function.hpp>
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#include <nall/image.hpp>
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#include <nall/locale.hpp>
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#include <nall/maybe.hpp>
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#include <nall/path.hpp>
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#include <nall/range.hpp>
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#include <nall/run.hpp>
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#include <nall/set.hpp>
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#include <nall/shared-pointer.hpp>
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#include <nall/stdint.hpp>
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#include <nall/string.hpp>
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#include <nall/traits.hpp>
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#include <nall/unique-pointer.hpp>
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#include <nall/utility.hpp>
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#include <nall/vector.hpp>
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using nall::any;
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using nall::function;
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using nall::image;
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using nall::Locale;
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using nall::maybe;
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using nall::nothing;
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using nall::set;
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using nall::shared_pointer;
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using nall::shared_pointer_weak;
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using nall::string;
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using nall::unique_pointer;
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using nall::vector;
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namespace hiro {
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struct Font;
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struct Keyboard;
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#define Declare(Name) \
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struct Name; \
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struct m##Name; \
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struct p##Name; \
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using s##Name = shared_pointer<m##Name>; \
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using w##Name = shared_pointer_weak<m##Name>; \
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Declare(Object)
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Declare(Group)
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Declare(Timer)
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Declare(Window)
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Declare(StatusBar)
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Declare(MenuBar)
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Declare(PopupMenu)
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Declare(Action)
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Declare(Menu)
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Declare(MenuSeparator)
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Declare(MenuItem)
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Declare(MenuCheckItem)
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Declare(MenuRadioItem)
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Declare(Sizable)
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Declare(Widget)
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Declare(Button)
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Declare(Canvas)
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Declare(CheckButton)
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Declare(CheckLabel)
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Declare(ComboButton)
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Declare(ComboButtonItem)
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Declare(ComboEdit)
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Declare(ComboEditItem)
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Declare(Console)
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Declare(Frame)
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Declare(HexEdit)
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Declare(HorizontalScrollBar)
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Declare(HorizontalSlider)
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Declare(IconView)
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Declare(IconViewItem)
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Declare(Label)
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Declare(LineEdit)
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Declare(ProgressBar)
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Declare(RadioButton)
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Declare(RadioLabel)
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Declare(SourceEdit)
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Declare(TabFrame)
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Declare(TabFrameItem)
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Declare(TableView)
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Declare(TableViewHeader)
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Declare(TableViewColumn)
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Declare(TableViewItem)
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Declare(TableViewCell)
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Declare(TextEdit)
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Declare(TreeView)
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Declare(TreeViewItem)
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Declare(VerticalScrollBar)
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Declare(VerticalSlider)
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Declare(Viewport)
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#undef Declare
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enum class Orientation : uint { Horizontal, Vertical };
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enum class Navigation : uint { Top, Bottom, Left, Right };
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enum class Sort : uint { None, Ascending, Descending };
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#if defined(Hiro_Color)
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struct Color {
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using type = Color;
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Color();
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Color(int red, int green, int blue, int alpha = 255);
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explicit operator bool() const;
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auto operator==(const Color& source) const -> bool;
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auto operator!=(const Color& source) const -> bool;
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auto alpha() const -> uint8_t;
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auto blue() const -> uint8_t;
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auto green() const -> uint8_t;
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auto red() const -> uint8_t;
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auto reset() -> type&;
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auto setAlpha(int alpha) -> type&;
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auto setBlue(int blue) -> type&;
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auto setColor(Color color = {}) -> type&;
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auto setColor(int red, int green, int blue, int alpha = 255) -> type&;
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auto setGreen(int green) -> type&;
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auto setRed(int red) -> type&;
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auto setValue(uint32_t value) -> type&;
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auto value() const -> uint32_t;
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//private:
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struct State {
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uint8_t red;
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uint8_t green;
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uint8_t blue;
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uint8_t alpha;
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} state;
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};
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#endif
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#if defined(Hiro_Gradient)
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struct Gradient {
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using type = Gradient;
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Gradient();
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explicit operator bool() const;
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auto operator==(const Gradient& source) const -> bool;
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auto operator!=(const Gradient& source) const -> bool;
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auto setBilinear(Color topLeft, Color topRight, Color bottomLeft, Color bottomRight) -> type&;
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auto setHorizontal(Color left, Color right) -> type&;
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auto setVertical(Color top, Color bottom) -> type&;
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//private:
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struct State {
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vector<Color> colors;
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} state;
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};
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#endif
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#if defined(Hiro_Alignment)
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struct Alignment {
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using type = Alignment;
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static const Alignment Center;
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Alignment();
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Alignment(float horizontal, float vertical = 0.5);
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explicit operator bool() const;
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auto operator==(const Alignment& source) const -> bool;
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auto operator!=(const Alignment& source) const -> bool;
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auto horizontal() const -> float;
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auto reset() -> type&;
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auto setAlignment(float horizontal = -1.0, float vertical = 0.5) -> type&;
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auto setHorizontal(float horizontal) -> type&;
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auto setVertical(float vertical) -> type&;
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auto vertical() const -> float;
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//private:
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struct State {
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float horizontal;
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float vertical;
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} state;
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};
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#endif
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#include "text-cursor.hpp"
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#if defined(Hiro_Position)
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struct Position {
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using type = Position;
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Position();
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Position(float x, float y);
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template<typename X, typename Y>
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Position(X x, Y y) : Position((float)x, (float)y) {}
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explicit operator bool() const;
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auto operator==(const Position& source) const -> bool;
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auto operator!=(const Position& source) const -> bool;
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auto reset() -> type&;
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auto setPosition(Position position = {}) -> type&;
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auto setPosition(float x, float y) -> type&;
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auto setX(float x) -> type&;
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auto setY(float y) -> type&;
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auto x() const -> float;
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auto y() const -> float;
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//private:
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struct State {
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float x;
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float y;
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} state;
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};
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#endif
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#if defined(Hiro_Size)
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struct Size {
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using type = Size;
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Size();
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Size(float width, float height);
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template<typename W, typename H>
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Size(W width, H height) : Size((float)width, (float)height) {}
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explicit operator bool() const;
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auto operator==(const Size& source) const -> bool;
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auto operator!=(const Size& source) const -> bool;
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auto height() const -> float;
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auto reset() -> type&;
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auto setHeight(float height) -> type&;
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auto setSize(Size source = {}) -> type&;
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auto setSize(float width, float height) -> type&;
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auto setWidth(float width) -> type&;
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auto width() const -> float;
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static constexpr float Maximum = -1.0;
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static constexpr float Minimum = +0.0;
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//private:
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struct State {
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float width;
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float height;
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} state;
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};
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#endif
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#if defined(Hiro_Geometry)
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struct Geometry {
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using type = Geometry;
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Geometry();
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Geometry(Position position, Size size);
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Geometry(float x, float y, float width, float height);
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template<typename X, typename Y, typename W, typename H>
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Geometry(X x, Y y, W width, H height) : Geometry((float)x, (float)y, (float)width, (float)height) {}
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explicit operator bool() const;
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auto operator==(const Geometry& source) const -> bool;
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auto operator!=(const Geometry& source) const -> bool;
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auto height() const -> float;
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auto position() const -> Position;
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auto reset() -> type&;
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auto setGeometry(Geometry geometry = {}) -> type&;
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auto setGeometry(Position position, Size size) -> type&;
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auto setGeometry(float x, float y, float width, float height) -> type&;
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auto setHeight(float height) -> type&;
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auto setPosition(Position position = {}) -> type&;
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auto setPosition(float x, float y) -> type&;
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auto setSize(Size size = {}) -> type&;
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auto setSize(float width, float height) -> type&;
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auto setWidth(float width) -> type&;
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auto setX(float x) -> type&;
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auto setY(float y) -> type&;
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auto size() const -> Size;
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auto width() const -> float;
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auto x() const -> float;
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auto y() const -> float;
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//private:
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struct State {
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float x;
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float y;
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float width;
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float height;
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} state;
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};
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#endif
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#include "font.hpp"
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#include "mouse-cursor.hpp"
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#if defined(Hiro_Hotkey)
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struct Hotkey {
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using type = Hotkey;
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Hotkey();
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Hotkey(const string& sequence);
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explicit operator bool() const;
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auto operator==(const Hotkey& source) const -> bool;
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auto operator!=(const Hotkey& source) const -> bool;
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auto doPress() const -> void;
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auto doRelease() const -> void;
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auto onPress(const function<void ()>& callback = {}) -> type&;
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auto onRelease(const function<void ()>& callback = {}) -> type&;
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auto reset() -> type&;
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auto sequence() const -> string;
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auto setSequence(const string& sequence = "") -> type&;
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//private:
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struct State {
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bool active = false;
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vector<uint> keys;
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function<void ()> onPress;
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function<void ()> onRelease;
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string sequence;
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};
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shared_pointer<State> state;
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};
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#endif
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#include "application.hpp"
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#include "desktop.hpp"
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#include "monitor.hpp"
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#if defined(Hiro_Keyboard)
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struct Keyboard {
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Keyboard() = delete;
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static auto append(Hotkey hotkey) -> void;
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static auto hotkey(uint position) -> Hotkey;
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static auto hotkeyCount() -> uint;
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static auto hotkeys() -> vector<Hotkey>;
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static auto poll() -> vector<bool>;
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static auto pressed(const string& key) -> bool;
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static auto released(const string& key) -> bool;
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static auto remove(Hotkey hotkey) -> void;
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static const vector<string> keys;
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//private:
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struct State {
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vector<Hotkey> hotkeys;
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};
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static State state;
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};
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#endif
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#if defined(Hiro_Mouse)
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struct Mouse {
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enum class Button : uint { Left, Middle, Right };
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enum class Click : uint { Single, Double };
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Mouse() = delete;
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static auto position() -> Position;
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static auto pressed(Button) -> bool;
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static auto released(Button) -> bool;
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};
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#endif
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#if defined(Hiro_BrowserWindow)
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struct BrowserWindow {
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using type = BrowserWindow;
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auto directory() -> string;
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auto open() -> string;
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auto save() -> string;
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auto setFilters(const vector<string>& filters = {"*"}) -> type&;
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auto setParent(sWindow parent) -> type&;
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auto setPath(const string& path = "") -> type&;
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auto setTitle(const string& title = "") -> type&;
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//private:
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struct State {
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vector<string> filters;
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sWindow parent;
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string path;
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string title;
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} state;
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};
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#endif
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#if defined(Hiro_MessageWindow)
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struct MessageWindow {
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enum class Buttons : uint { Ok, OkCancel, YesNo, YesNoCancel };
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enum class Response : uint { Ok, Cancel, Yes, No };
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using type = MessageWindow;
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MessageWindow(const string& text = "");
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auto error(Buttons = Buttons::Ok) -> Response;
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auto information(Buttons = Buttons::Ok) -> Response;
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auto question(Buttons = Buttons::YesNo) -> Response;
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auto setParent(sWindow parent) -> type&;
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auto setText(const string& text = "") -> type&;
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auto setTitle(const string& title = "") -> type&;
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auto warning(Buttons = Buttons::Ok) -> Response;
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//private:
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struct State {
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MessageWindow::Buttons buttons = MessageWindow::Buttons::Ok;
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sWindow parent;
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string text;
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string title;
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} state;
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};
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#endif
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#include "attribute.hpp"
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#define Declare(Name) \
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using type = m##Name; \
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operator s##Name() const { return instance; } \
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auto self() -> p##Name* { return (p##Name*)delegate; } \
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auto self() const -> const p##Name* { return (const p##Name*)delegate; } \
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auto bind(const s##Name& instance) -> void { \
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this->instance = instance; \
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setGroup(); \
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if(!abstract()) construct(); \
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} \
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auto unbind() -> void { \
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reset(); \
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destruct(); \
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instance.reset(); \
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} \
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virtual auto allocate() -> pObject*; \
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#include "object.hpp"
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#include "group.hpp"
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#include "timer.hpp"
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#include "window.hpp"
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#if defined(Hiro_StatusBar)
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struct mStatusBar : mObject {
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Declare(StatusBar)
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auto remove() -> type& override;
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auto setText(const string& text = "") -> type&;
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auto text() const -> string;
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//private:
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struct State {
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string text;
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} state;
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};
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#endif
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#if defined(Hiro_MenuBar)
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struct mMenuBar : mObject {
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Declare(MenuBar)
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auto append(sMenu menu) -> type&;
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auto menu(uint position) const -> Menu;
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auto menuCount() const -> uint;
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auto menus() const -> vector<Menu>;
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auto remove() -> type& override;
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auto remove(sMenu menu) -> type&;
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auto reset() -> type&;
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auto setParent(mObject* parent = nullptr, int offset = -1) -> type& override;
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//private:
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struct State {
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vector<sMenu> menus;
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} state;
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auto destruct() -> void override;
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};
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#endif
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#if defined(Hiro_PopupMenu)
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struct mPopupMenu : mObject {
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Declare(PopupMenu)
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using mObject::remove;
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auto action(uint position) const -> Action;
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auto actionCount() const -> uint;
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auto actions() const -> vector<Action>;
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auto append(sAction action) -> type&;
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auto remove(sAction action) -> type&;
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auto reset() -> type&;
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auto setParent(mObject* parent = nullptr, int offset = -1) -> type& override;
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auto setVisible(bool visible = true) -> type& override;
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//private:
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struct State {
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vector<sAction> actions;
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} state;
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auto destruct() -> void override;
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};
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#endif
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#if defined(Hiro_Action)
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struct mAction : mObject {
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Declare(Action)
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auto remove() -> type& override;
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//private:
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struct State {
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} state;
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};
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#endif
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#if defined(Hiro_Menu)
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struct mMenu : mAction {
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Declare(Menu)
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using mObject::remove;
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auto action(uint position) const -> Action;
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auto actionCount() const -> uint;
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auto actions() const -> vector<Action>;
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auto append(sAction action) -> type&;
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auto icon() const -> image;
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auto remove(sAction action) -> type&;
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auto reset() -> type&;
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auto setIcon(const image& icon = {}) -> type&;
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auto setParent(mObject* parent = nullptr, int offset = -1) -> type& override;
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auto setText(const string& text = "") -> type&;
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auto text() const -> string;
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//private:
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struct State {
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vector<sAction> actions;
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image icon;
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string text;
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} state;
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auto destruct() -> void override;
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};
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#endif
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#if defined(Hiro_MenuSeparator)
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struct mMenuSeparator : mAction {
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Declare(MenuSeparator)
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//private:
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struct State {
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} state;
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};
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#endif
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#if defined(Hiro_MenuItem)
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struct mMenuItem : mAction {
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Declare(MenuItem)
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auto doActivate() const -> void;
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auto icon() const -> image;
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auto onActivate(const function<void ()>& callback = {}) -> type&;
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auto setIcon(const image& icon = {}) -> type&;
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auto setText(const string& text = "") -> type&;
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auto text() const -> string;
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//private:
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struct State {
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image icon;
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function<void ()> onActivate;
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string text;
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} state;
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};
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#endif
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#if defined(Hiro_MenuCheckItem)
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struct mMenuCheckItem : mAction {
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Declare(MenuCheckItem)
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auto checked() const -> bool;
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auto doToggle() const -> void;
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auto onToggle(const function<void ()>& callback = {}) -> type&;
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auto setChecked(bool checked = true) -> type&;
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auto setText(const string& text = "") -> type&;
|
|
auto text() const -> string;
|
|
|
|
//private:
|
|
struct State {
|
|
bool checked = false;
|
|
function<void ()> onToggle;
|
|
string text;
|
|
} state;
|
|
};
|
|
#endif
|
|
|
|
#if defined(Hiro_MenuRadioItem)
|
|
struct mMenuRadioItem : mAction {
|
|
Declare(MenuRadioItem)
|
|
|
|
auto checked() const -> bool;
|
|
auto doActivate() const -> void;
|
|
auto group() const -> Group override;
|
|
auto onActivate(const function<void ()>& callback = {}) -> type&;
|
|
auto setChecked() -> type&;
|
|
auto setGroup(sGroup group = {}) -> type& override;
|
|
auto setText(const string& text = "") -> type&;
|
|
auto text() const -> string;
|
|
|
|
//private:
|
|
struct State {
|
|
bool checked = false;
|
|
sGroup group;
|
|
function<void ()> onActivate;
|
|
string text;
|
|
} state;
|
|
};
|
|
#endif
|
|
|
|
#include "sizable.hpp"
|
|
|
|
#include "widget/widget.hpp"
|
|
|
|
#if defined(Hiro_Button)
|
|
struct mButton : mWidget {
|
|
Declare(Button)
|
|
|
|
auto bordered() const -> bool;
|
|
auto doActivate() const -> void;
|
|
auto icon() const -> image;
|
|
auto onActivate(const function<void ()>& callback = {}) -> type&;
|
|
auto orientation() const -> Orientation;
|
|
auto setBordered(bool bordered = true) -> type&;
|
|
auto setIcon(const image& icon = {}) -> type&;
|
|
auto setOrientation(Orientation orientation = Orientation::Horizontal) -> type&;
|
|
auto setText(const string& text = "") -> type&;
|
|
auto text() const -> string;
|
|
|
|
//private:
|
|
struct State {
|
|
bool bordered = true;
|
|
image icon;
|
|
function<void ()> onActivate;
|
|
Orientation orientation = Orientation::Horizontal;
|
|
string text;
|
|
} state;
|
|
};
|
|
#endif
|
|
|
|
#include "widget/canvas.hpp"
|
|
|
|
#if defined(Hiro_CheckButton)
|
|
struct mCheckButton : mWidget {
|
|
Declare(CheckButton)
|
|
|
|
auto bordered() const -> bool;
|
|
auto checked() const -> bool;
|
|
auto doToggle() const -> void;
|
|
auto icon() const -> image;
|
|
auto onToggle(const function<void ()>& callback = {}) -> type&;
|
|
auto orientation() const -> Orientation;
|
|
auto setBordered(bool bordered = true) -> type&;
|
|
auto setChecked(bool checked = true) -> type&;
|
|
auto setIcon(const image& icon = {}) -> type&;
|
|
auto setOrientation(Orientation orientation = Orientation::Horizontal) -> type&;
|
|
auto setText(const string& text = "") -> type&;
|
|
auto text() const -> string;
|
|
|
|
//private:
|
|
struct State {
|
|
bool bordered = true;
|
|
bool checked = false;
|
|
image icon;
|
|
function<void ()> onToggle;
|
|
Orientation orientation = Orientation::Horizontal;
|
|
string text;
|
|
} state;
|
|
};
|
|
#endif
|
|
|
|
#if defined(Hiro_CheckLabel)
|
|
struct mCheckLabel : mWidget {
|
|
Declare(CheckLabel)
|
|
|
|
auto checked() const -> bool;
|
|
auto doToggle() const -> void;
|
|
auto onToggle(const function<void ()>& callback = {}) -> type&;
|
|
auto setChecked(bool checked = true) -> type&;
|
|
auto setText(const string& text = "") -> type&;
|
|
auto text() const -> string;
|
|
|
|
//private:
|
|
struct State {
|
|
bool checked = false;
|
|
function<void ()> onToggle;
|
|
string text;
|
|
} state;
|
|
};
|
|
#endif
|
|
|
|
#if defined(Hiro_ComboButton)
|
|
struct mComboButton : mWidget {
|
|
Declare(ComboButton)
|
|
using mObject::remove;
|
|
|
|
auto append(sComboButtonItem item) -> type&;
|
|
auto doChange() const -> void;
|
|
auto item(uint position) const -> ComboButtonItem;
|
|
auto itemCount() const -> uint;
|
|
auto items() const -> vector<ComboButtonItem>;
|
|
auto onChange(const function<void ()>& callback = {}) -> type&;
|
|
auto remove(sComboButtonItem item) -> type&;
|
|
auto reset() -> type&;
|
|
auto selected() const -> ComboButtonItem;
|
|
auto setParent(mObject* parent = nullptr, int offset = -1) -> type& override;
|
|
|
|
//private:
|
|
struct State {
|
|
vector<sComboButtonItem> items;
|
|
function<void ()> onChange;
|
|
} state;
|
|
|
|
auto destruct() -> void override;
|
|
};
|
|
#endif
|
|
|
|
#if defined(Hiro_ComboButton)
|
|
struct mComboButtonItem : mObject {
|
|
Declare(ComboButtonItem)
|
|
|
|
auto icon() const -> image;
|
|
auto remove() -> type& override;
|
|
auto selected() const -> bool;
|
|
auto setIcon(const image& icon = {}) -> type&;
|
|
auto setSelected() -> type&;
|
|
auto setText(const string& text = "") -> type&;
|
|
auto text() const -> string;
|
|
|
|
//private:
|
|
struct State {
|
|
image icon;
|
|
bool selected = false;
|
|
string text;
|
|
} state;
|
|
};
|
|
#endif
|
|
|
|
#if defined(Hiro_ComboEdit)
|
|
struct mComboEdit : mWidget {
|
|
Declare(ComboEdit)
|
|
using mObject::remove;
|
|
|
|
auto append(sComboEditItem item) -> type&;
|
|
auto backgroundColor() const -> Color;
|
|
auto doActivate() const -> void;
|
|
auto doChange() const -> void;
|
|
auto editable() const -> bool;
|
|
auto foregroundColor() const -> Color;
|
|
auto item(uint position) const -> ComboEditItem;
|
|
auto itemCount() const -> uint;
|
|
auto items() const -> vector<ComboEditItem>;
|
|
auto onActivate(const function<void ()>& callback = {}) -> type&;
|
|
auto onChange(const function<void ()>& callback = {}) -> type&;
|
|
auto remove(sComboEditItem item) -> type&;
|
|
auto reset() -> type&;
|
|
auto setBackgroundColor(Color color = {}) -> type&;
|
|
auto setEditable(bool editable = true) -> type&;
|
|
auto setForegroundColor(Color color = {}) -> type&;
|
|
auto setParent(mObject* parent = nullptr, int offset = -1) -> type& override;
|
|
auto setText(const string& text = "") -> type&;
|
|
auto text() const -> string;
|
|
|
|
//private:
|
|
struct State {
|
|
Color backgroundColor;
|
|
bool editable = true;
|
|
Color foregroundColor;
|
|
vector<sComboEditItem> items;
|
|
function<void ()> onActivate;
|
|
function<void ()> onChange;
|
|
string text;
|
|
} state;
|
|
|
|
auto destruct() -> void override;
|
|
};
|
|
#endif
|
|
|
|
#if defined(Hiro_ComboEdit)
|
|
struct mComboEditItem : mObject {
|
|
Declare(ComboEditItem)
|
|
|
|
auto icon() const -> image;
|
|
auto remove() -> type& override;
|
|
auto setIcon(const image& icon = {}) -> type&;
|
|
auto setText(const string& text = "") -> type&;
|
|
auto text() const -> string;
|
|
|
|
//private:
|
|
struct State {
|
|
image icon;
|
|
string text;
|
|
} state;
|
|
};
|
|
#endif
|
|
|
|
#if defined(Hiro_Console)
|
|
struct mConsole : mWidget {
|
|
Declare(Console)
|
|
|
|
auto backgroundColor() const -> Color;
|
|
auto doActivate(string) const -> void;
|
|
auto foregroundColor() const -> Color;
|
|
auto onActivate(const function<void (string)>& callback = {}) -> type&;
|
|
auto print(const string& text) -> type&;
|
|
auto prompt() const -> string;
|
|
auto reset() -> type&;
|
|
auto setBackgroundColor(Color color = {}) -> type&;
|
|
auto setForegroundColor(Color color = {}) -> type&;
|
|
auto setPrompt(const string& prompt = "") -> type&;
|
|
|
|
//private:
|
|
struct State {
|
|
Color backgroundColor;
|
|
Color foregroundColor;
|
|
function<void (string)> onActivate;
|
|
string prompt;
|
|
} state;
|
|
};
|
|
#endif
|
|
|
|
#if defined(Hiro_Frame)
|
|
struct mFrame : mWidget {
|
|
Declare(Frame)
|
|
using mObject::remove;
|
|
|
|
auto append(sSizable sizable) -> type&;
|
|
auto remove(sSizable sizable) -> type&;
|
|
auto reset() -> type&;
|
|
auto setParent(mObject* parent = nullptr, int offset = -1) -> type& override;
|
|
auto setText(const string& text = "") -> type&;
|
|
auto sizable() const -> Sizable;
|
|
auto text() const -> string;
|
|
|
|
//private:
|
|
struct State {
|
|
sSizable sizable;
|
|
string text;
|
|
} state;
|
|
|
|
auto destruct() -> void override;
|
|
};
|
|
#endif
|
|
|
|
#if defined(Hiro_HexEdit)
|
|
struct mHexEdit : mWidget {
|
|
Declare(HexEdit)
|
|
|
|
auto address() const -> uint;
|
|
auto backgroundColor() const -> Color;
|
|
auto columns() const -> uint;
|
|
auto doRead(uint offset) const -> uint8_t;
|
|
auto doWrite(uint offset, uint8_t data) const -> void;
|
|
auto foregroundColor() const -> Color;
|
|
auto length() const -> uint;
|
|
auto onRead(const function<uint8_t (uint)>& callback = {}) -> type&;
|
|
auto onWrite(const function<void (uint, uint8_t)>& callback = {}) -> type&;
|
|
auto rows() const -> uint;
|
|
auto setAddress(uint address = 0) -> type&;
|
|
auto setBackgroundColor(Color color = {}) -> type&;
|
|
auto setColumns(uint columns = 16) -> type&;
|
|
auto setForegroundColor(Color color = {}) -> type&;
|
|
auto setLength(uint length) -> type&;
|
|
auto setRows(uint rows = 16) -> type&;
|
|
auto update() -> type&;
|
|
|
|
//private:
|
|
struct State {
|
|
uint address = 0;
|
|
Color backgroundColor;
|
|
uint columns = 16;
|
|
Color foregroundColor;
|
|
uint length = 0;
|
|
function<uint8_t (uint)> onRead;
|
|
function<void (uint, uint8_t)> onWrite;
|
|
uint rows = 16;
|
|
} state;
|
|
};
|
|
#endif
|
|
|
|
#if defined(Hiro_HorizontalScrollBar)
|
|
struct mHorizontalScrollBar : mWidget {
|
|
Declare(HorizontalScrollBar)
|
|
|
|
auto doChange() const -> void;
|
|
auto length() const -> uint;
|
|
auto onChange(const function<void ()>& callback = {}) -> type&;
|
|
auto position() const -> uint;
|
|
auto setLength(uint length = 101) -> type&;
|
|
auto setPosition(uint position = 0) -> type&;
|
|
|
|
//private:
|
|
struct State {
|
|
uint length = 101;
|
|
function<void ()> onChange;
|
|
uint position = 0;
|
|
} state;
|
|
};
|
|
#endif
|
|
|
|
#if defined(Hiro_HorizontalSlider)
|
|
struct mHorizontalSlider : mWidget {
|
|
Declare(HorizontalSlider)
|
|
|
|
auto doChange() const -> void;
|
|
auto length() const -> uint;
|
|
auto onChange(const function<void ()>& callback = {}) -> type&;
|
|
auto position() const -> uint;
|
|
auto setLength(uint length = 101) -> type&;
|
|
auto setPosition(uint position = 0) -> type&;
|
|
|
|
//private:
|
|
struct State {
|
|
uint length = 101;
|
|
function<void ()> onChange;
|
|
uint position = 0;
|
|
} state;
|
|
};
|
|
#endif
|
|
|
|
#if defined(Hiro_IconView)
|
|
struct mIconView : mWidget {
|
|
Declare(IconView)
|
|
using mObject::remove;
|
|
|
|
auto append(sIconViewItem item) -> type&;
|
|
auto backgroundColor() const -> Color;
|
|
auto batchable() const -> bool;
|
|
auto batched() const -> vector<IconViewItem>;
|
|
auto doActivate() const -> void;
|
|
auto doChange() const -> void;
|
|
auto doContext() const -> void;
|
|
auto flow() const -> Orientation;
|
|
auto foregroundColor() const -> Color;
|
|
auto item(uint position) const -> IconViewItem;
|
|
auto itemCount() const -> uint;
|
|
auto items() const -> vector<IconViewItem>;
|
|
auto onActivate(const function<void ()>& callback = {}) -> type&;
|
|
auto onChange(const function<void ()>& callback = {}) -> type&;
|
|
auto onContext(const function<void ()>& callback = {}) -> type&;
|
|
auto orientation() const -> Orientation;
|
|
auto remove(sIconViewItem item) -> type&;
|
|
auto reset() -> type&;
|
|
auto selected() const -> IconViewItem;
|
|
auto setBackgroundColor(Color color = {}) -> type&;
|
|
auto setBatchable(bool batchable = true) -> type&;
|
|
auto setFlow(Orientation flow = Orientation::Vertical) -> type&;
|
|
auto setForegroundColor(Color color = {}) -> type&;
|
|
auto setOrientation(Orientation orientation = Orientation::Horizontal) -> type&;
|
|
auto setParent(mObject* object = nullptr, int offset = -1) -> type& override;
|
|
auto setSelected(const vector<int>& selections) -> type&;
|
|
|
|
//private:
|
|
struct State {
|
|
Color backgroundColor;
|
|
bool batchable = false;
|
|
Color foregroundColor;
|
|
Orientation flow = Orientation::Vertical;
|
|
vector<sIconViewItem> items;
|
|
function<void ()> onActivate;
|
|
function<void ()> onChange;
|
|
function<void ()> onContext;
|
|
Orientation orientation = Orientation::Horizontal;
|
|
} state;
|
|
|
|
auto destruct() -> void override;
|
|
};
|
|
#endif
|
|
|
|
#if defined(Hiro_IconView)
|
|
struct mIconViewItem : mObject {
|
|
Declare(IconViewItem)
|
|
|
|
auto icon() const -> image;
|
|
auto remove() -> type& override;
|
|
auto selected() const -> bool;
|
|
auto setIcon(const image& icon = {}) -> type&;
|
|
auto setSelected(bool selected = true) -> type&;
|
|
auto setText(const string& text = "") -> type&;
|
|
auto text() const -> string;
|
|
|
|
//private:
|
|
struct State {
|
|
image icon;
|
|
bool selected = false;
|
|
string text;
|
|
} state;
|
|
};
|
|
#endif
|
|
|
|
#include "widget/label.hpp"
|
|
|
|
#if defined(Hiro_LineEdit)
|
|
struct mLineEdit : mWidget {
|
|
Declare(LineEdit)
|
|
|
|
auto backgroundColor() const -> Color;
|
|
auto doActivate() const -> void;
|
|
auto doChange() const -> void;
|
|
auto editable() const -> bool;
|
|
auto foregroundColor() const -> Color;
|
|
auto onActivate(const function<void ()>& callback = {}) -> type&;
|
|
auto onChange(const function<void ()>& callback = {}) -> type&;
|
|
auto setBackgroundColor(Color color = {}) -> type&;
|
|
auto setEditable(bool editable = true) -> type&;
|
|
auto setForegroundColor(Color color = {}) -> type&;
|
|
auto setText(const string& text = "") -> type&;
|
|
auto text() const -> string;
|
|
|
|
//private:
|
|
struct State {
|
|
Color backgroundColor;
|
|
bool editable = true;
|
|
Color foregroundColor;
|
|
function<void ()> onActivate;
|
|
function<void ()> onChange;
|
|
string text;
|
|
} state;
|
|
};
|
|
#endif
|
|
|
|
#if defined(Hiro_ProgressBar)
|
|
struct mProgressBar : mWidget {
|
|
Declare(ProgressBar)
|
|
|
|
auto position() const -> uint;
|
|
auto setPosition(uint position) -> type&;
|
|
|
|
//private:
|
|
struct State {
|
|
uint position = 0;
|
|
} state;
|
|
};
|
|
#endif
|
|
|
|
#if defined(Hiro_RadioButton)
|
|
struct mRadioButton : mWidget {
|
|
Declare(RadioButton)
|
|
|
|
auto bordered() const -> bool;
|
|
auto checked() const -> bool;
|
|
auto doActivate() const -> void;
|
|
auto group() const -> Group override;
|
|
auto icon() const -> image;
|
|
auto onActivate(const function<void ()>& callback = {}) -> type&;
|
|
auto orientation() const -> Orientation;
|
|
auto setBordered(bool bordered = true) -> type&;
|
|
auto setChecked() -> type&;
|
|
auto setGroup(sGroup group = {}) -> type& override;
|
|
auto setIcon(const image& icon = {}) -> type&;
|
|
auto setOrientation(Orientation orientation = Orientation::Horizontal) -> type&;
|
|
auto setText(const string& text = "") -> type&;
|
|
auto text() const -> string;
|
|
|
|
//private:
|
|
struct State {
|
|
bool bordered = true;
|
|
bool checked = false;
|
|
sGroup group;
|
|
image icon;
|
|
function<void ()> onActivate;
|
|
Orientation orientation = Orientation::Horizontal;
|
|
string text;
|
|
} state;
|
|
};
|
|
#endif
|
|
|
|
#if defined(Hiro_RadioLabel)
|
|
struct mRadioLabel : mWidget {
|
|
Declare(RadioLabel)
|
|
|
|
auto checked() const -> bool;
|
|
auto doActivate() const -> void;
|
|
auto group() const -> Group override;
|
|
auto onActivate(const function<void ()>& callback = {}) -> type&;
|
|
auto setChecked() -> type&;
|
|
auto setGroup(sGroup group = {}) -> type& override;
|
|
auto setText(const string& text = "") -> type&;
|
|
auto text() const -> string;
|
|
|
|
//private:
|
|
struct State {
|
|
bool checked = false;
|
|
sGroup group;
|
|
function<void ()> onActivate;
|
|
string text;
|
|
} state;
|
|
};
|
|
#endif
|
|
|
|
#include "widget/source-edit.hpp"
|
|
#include "widget/tab-frame.hpp"
|
|
#include "widget/tab-frame-item.hpp"
|
|
#include "widget/table-view.hpp"
|
|
#include "widget/table-view-column.hpp"
|
|
#include "widget/table-view-item.hpp"
|
|
#include "widget/table-view-cell.hpp"
|
|
#include "widget/text-edit.hpp"
|
|
#include "widget/tree-view.hpp"
|
|
#include "widget/tree-view-item.hpp"
|
|
|
|
#if defined(Hiro_VerticalScrollBar)
|
|
struct mVerticalScrollBar : mWidget {
|
|
Declare(VerticalScrollBar)
|
|
|
|
auto doChange() const -> void;
|
|
auto length() const -> uint;
|
|
auto onChange(const function<void ()>& callback = {}) -> type&;
|
|
auto position() const -> uint;
|
|
auto setLength(uint length = 101) -> type&;
|
|
auto setPosition(uint position = 0) -> type&;
|
|
|
|
//private:
|
|
struct State {
|
|
uint length = 101;
|
|
function<void ()> onChange;
|
|
uint position = 0;
|
|
} state;
|
|
};
|
|
#endif
|
|
|
|
#if defined(Hiro_VerticalSlider)
|
|
struct mVerticalSlider : mWidget {
|
|
Declare(VerticalSlider)
|
|
|
|
auto doChange() const -> void;
|
|
auto length() const -> uint;
|
|
auto onChange(const function<void ()>& callback = {}) -> type&;
|
|
auto position() const -> uint;
|
|
auto setLength(uint length = 101) -> type&;
|
|
auto setPosition(uint position = 0) -> type&;
|
|
|
|
//private:
|
|
struct State {
|
|
uint length = 101;
|
|
function<void ()> onChange;
|
|
uint position = 0;
|
|
} state;
|
|
};
|
|
#endif
|
|
|
|
#include "widget/viewport.hpp"
|
|
|
|
#undef Declare
|
|
|
|
#include "lock.hpp"
|
|
#include "shared.hpp"
|
|
|
|
}
|