#[bsnes v0.009 configuration file] #[apu enable] apu.enabled = true #[video mode] # 0: 256x224w # 1: 512x448w # 2: 960x720w # 3: 640x480f # 4: 1024x768f video.mode = 1 #[video memory type] # true: video ram (VRAM) # false: system ram (SRAM) # # VRAM results in the image being stretched in hardware, # which is generally much faster, and automatically adds # bilinear filtering (if the card supports it). # # However, some video cards end up taking a major speed # loss when this option is enabled. It is also the only # way to guarantee that the output image will not be # filtered. video.use_vram = true #[color curve] # gives a more NTSC TV-style feel to the color palette # by darkening the image contrast. video.color_curve = enabled #[show fps] # true: show fps in titlebar # false: do not show fps in titlebar gui.show_fps = true #[wait for vertical retrace] video.vblank = false #[joypad 1 configuration] # Key numbers are standard windows VK_* keys. # Unfortunately, I don't have a table of common # key mappings to list here... use GUI joypad # configuration utility to edit these. input.joypad1.up = 0x26 input.joypad1.down = 0x28 input.joypad1.left = 0x25 input.joypad1.right = 0x27 input.joypad1.a = 0x58 input.joypad1.b = 0x5a input.joypad1.x = 0x53 input.joypad1.y = 0x41 input.joypad1.l = 0x44 input.joypad1.r = 0x43 input.joypad1.select = 0x10 input.joypad1.start = 0x0d