struct Decompressor { struct IM { //input manager IM(SDD1::Decompressor& self) : self(self) {} auto init(uint offset) -> void; auto getCodeWord(uint8 codeLength) -> uint8; private: Decompressor& self; uint offset; uint bitCount; }; struct GCD { //golomb-code decoder GCD(SDD1::Decompressor& self) : self(self) {} auto getRunCount(uint8 codeNumber, uint8& mpsCount, bool& lpsIndex) -> void; private: Decompressor& self; static const uint8 runCount[256]; }; struct BG { //bits generator BG(SDD1::Decompressor& self, uint8 codeNumber) : self(self), codeNumber(codeNumber) {} auto init() -> void; auto getBit(bool& endOfRun) -> uint8; private: Decompressor& self; const uint8 codeNumber; uint8 mpsCount; bool lpsIndex; }; struct PEM { //probability estimation module PEM(SDD1::Decompressor& self) : self(self) {} auto init() -> void; auto getBit(uint8 context) -> uint8; private: Decompressor& self; struct State { uint8 codeNumber; uint8 nextIfMps; uint8 nextIfLps; }; static const State evolutionTable[33]; struct ContextInfo { uint8 status; uint8 mps; } contextInfo[32]; }; struct CM { //context model CM(SDD1::Decompressor& self) : self(self) {} auto init(uint offset) -> void; auto getBit() -> uint8; private: Decompressor& self; uint8 bitplanesInfo; uint8 contextBitsInfo; uint8 bitNumber; uint8 currentBitplane; uint16 previousBitplaneBits[8]; }; struct OL { //output logic OL(SDD1::Decompressor& self) : self(self) {} auto init(uint offset) -> void; auto decompress() -> uint8; private: Decompressor& self; uint8 bitplanesInfo; uint8 r0, r1, r2; }; Decompressor(); auto init(uint offset) -> void; auto read() -> uint8; IM im; GCD gcd; BG bg0, bg1, bg2, bg3, bg4, bg5, bg6, bg7; PEM pem; CM cm; OL ol; };