auto System::serialize() -> serializer { serializer s(_serializeSize); uint signature = 0x31545342; char version[16] = {0}; char hash[64] = {0}; char description[512] = {0}; memory::copy(&version, (const char*)Emulator::SerializerVersion, Emulator::SerializerVersion.size()); memory::copy(&hash, (const char*)cartridge.sha256(), 64); s.integer(signature); s.array(version); s.array(hash); s.array(description); serializeAll(s); return s; } auto System::unserialize(serializer& s) -> bool { uint signature = 0; char version[16] = {0}; char hash[64] = {0}; char description[512] = {0}; s.integer(signature); s.array(version); s.array(hash); s.array(description); if(signature != 0x31545342) return false; if(string{version} != Emulator::SerializerVersion) return false; power(); serializeAll(s); return true; } auto System::serialize(serializer& s) -> void { s.integer(bios.size); s.integer(bios.mdr); } auto System::serializeAll(serializer& s) -> void { cartridge.serialize(s); system.serialize(s); cpu.serialize(s); ppu.serialize(s); apu.serialize(s); player.serialize(s); } auto System::serializeInit() -> void { serializer s; uint signature = 0; char version[16] = {0}; char hash[64] = {0}; char description[512] = {0}; s.integer(signature); s.array(version); s.array(hash); s.array(description); serializeAll(s); _serializeSize = s.size(); }