auto ICD2::lcdScanline() -> void { if(GameBoy::ppu.status.ly > 143) return; //Vblank if((GameBoy::ppu.status.ly & 7) == 0) { write_bank = (write_bank + 1) & 3; write_addr = 0; } } auto ICD2::lcdOutput(uint2 color) -> void { uint y = write_addr / 160; uint x = write_addr % 160; uint addr = write_bank * 512 + y * 2 + x / 8 * 16; output[addr + 0] = (output[addr + 0] << 1) | (bool)(color & 1); output[addr + 1] = (output[addr + 1] << 1) | (bool)(color & 2); write_addr = (write_addr + 1) % 1280; } auto ICD2::joypWrite(bool p15, bool p14) -> void { //joypad handling if(p15 == 1 && p14 == 1) { if(joyp15lock == 0 && joyp14lock == 0) { joyp15lock = 1; joyp14lock = 1; joyp_id = (joyp_id + 1) & 3; } } if(p15 == 0 && p14 == 1) joyp15lock = 0; if(p15 == 1 && p14 == 0) joyp14lock = 0; //packet handling if(p15 == 0 && p14 == 0) { //pulse pulselock = false; packetoffset = 0; bitoffset = 0; strobelock = true; packetlock = false; return; } if(pulselock) return; if(p15 == 1 && p14 == 1) { strobelock = false; return; } if(strobelock) { if(p15 == 1 || p14 == 1) { //malformed packet packetlock = false; pulselock = true; bitoffset = 0; packetoffset = 0; } else { return; } } //p15:1, p14:0 = 0 //p15:0, p14:1 = 1 bool bit = (p15 == 0); strobelock = true; if(packetlock) { if(p15 == 1 && p14 == 0) { if((joyp_packet[0] >> 3) == 0x11) { mlt_req = joyp_packet[1] & 3; if(mlt_req == 2) mlt_req = 3; joyp_id = 0; } if(packetsize < 64) packet[packetsize++] = joyp_packet; packetlock = false; pulselock = true; } return; } bitdata = (bit << 7) | (bitdata >> 1); if(++bitoffset < 8) return; bitoffset = 0; joyp_packet[packetoffset] = bitdata; if(++packetoffset < 16) return; packetlock = true; } auto ICD2::loadRequest(uint id, string name, string type, bool required) -> void { } auto ICD2::loadRequest(uint id, string name, bool required) -> void { if(id == GameBoy::ID::SystemManifest) { interface->loadRequest(ID::SuperGameBoyManifest, name, required); } if(id == GameBoy::ID::SuperGameBoyBootROM) { interface->loadRequest(ID::SuperGameBoyBootROM, name, required); } if(id == GameBoy::ID::Manifest) { interface->loadRequest(ID::GameBoyManifest, name, required); } if(id == GameBoy::ID::ROM) { interface->loadRequest(ID::GameBoyROM, name, required); } if(id == GameBoy::ID::RAM) { interface->loadRequest(ID::GameBoyRAM, name, required); } } auto ICD2::saveRequest(uint id, string name) -> void { if(id == GameBoy::ID::RAM) { interface->saveRequest(ID::GameBoyRAM, name); } } auto ICD2::videoRefresh(const uint32* data, uint pitch, uint width, uint height) -> void { } auto ICD2::audioSample(const double* samples, uint channels) -> void { stream->write(samples); } auto ICD2::inputPoll(uint port, uint device, uint id) -> int16 { GameBoy::cpu.status.mlt_req = joyp_id & mlt_req; uint data = 0x00; switch(joyp_id & mlt_req) { case 0: data = ~r6004; break; case 1: data = ~r6005; break; case 2: data = ~r6006; break; case 3: data = ~r6007; break; } switch((GameBoy::Input)id) { case GameBoy::Input::Start: return (bool)(data & 0x80); case GameBoy::Input::Select: return (bool)(data & 0x40); case GameBoy::Input::B: return (bool)(data & 0x20); case GameBoy::Input::A: return (bool)(data & 0x10); case GameBoy::Input::Down: return (bool)(data & 0x08); case GameBoy::Input::Up: return (bool)(data & 0x04); case GameBoy::Input::Left: return (bool)(data & 0x02); case GameBoy::Input::Right: return (bool)(data & 0x01); } return 0; }