struct GPR { inline operator uint32_t() const { return data; } inline auto operator=(uint32_t n) { data = n; if(modify) modify(); return *this; } inline auto operator=(const GPR& source) { return operator=(source.data); } inline auto operator &=(uint32_t n) { return operator=(data & n); } inline auto operator |=(uint32_t n) { return operator=(data | n); } inline auto operator ^=(uint32_t n) { return operator=(data ^ n); } inline auto operator +=(uint32_t n) { return operator=(data + n); } inline auto operator -=(uint32_t n) { return operator=(data - n); } inline auto operator *=(uint32_t n) { return operator=(data * n); } inline auto operator /=(uint32_t n) { return operator=(data / n); } inline auto operator %=(uint32_t n) { return operator=(data % n); } inline auto operator<<=(uint32_t n) { return operator=(data << n); } inline auto operator>>=(uint32_t n) { return operator=(data >> n); } uint32_t data = 0; function void> modify; }; struct PSR { union { uint32_t data = 0; BooleanBitField n; //negative BooleanBitField z; //zero BooleanBitField c; //carry BooleanBitField v; //overflow BooleanBitField i; //irq BooleanBitField f; //fiq BooleanBitField t; //thumb NaturalBitField m; //mode }; PSR() = default; PSR(const PSR& value) { data = value.data; } inline operator uint() const { return data & 0xf00000ff; } inline auto& operator=(uint value) { return data = value, *this; } inline auto& operator=(const PSR& value) { return data = value.data, *this; } }; struct Pipeline { bool reload = false; bool nonsequential = false; struct Instruction { uint32 address = 0; uint32 instruction = 0; }; Instruction execute; Instruction decode; Instruction fetch; }; struct Processor { enum class Mode : uint { USR = 0x10, //user FIQ = 0x11, //fast interrupt request IRQ = 0x12, //interrupt request SVC = 0x13, //supervisor (software interrupt) ABT = 0x17, //abort UND = 0x1b, //undefined SYS = 0x1f, //system }; GPR r0, r1, r2, r3, r4, r5, r6, r7; struct USR { GPR r8, r9, r10, r11, r12, sp, lr; } usr; struct FIQ { GPR r8, r9, r10, r11, r12, sp, lr; PSR spsr; } fiq; struct IRQ { GPR sp, lr; PSR spsr; } irq; struct SVC { GPR sp, lr; PSR spsr; } svc; struct ABT { GPR sp, lr; PSR spsr; } abt; struct UND { GPR sp, lr; PSR spsr; } und; GPR pc; PSR cpsr; bool carryout = false; bool irqline = false; GPR* r[16] = {nullptr}; PSR* spsr = nullptr; auto power() -> void; auto setMode(Mode) -> void; }; Processor processor; Pipeline pipeline; bool crash = false; alwaysinline auto r(uint n) -> GPR& { return *processor.r[n]; } alwaysinline auto cpsr() -> PSR& { return processor.cpsr; } alwaysinline auto spsr() -> PSR& { return *processor.spsr; } alwaysinline auto carryout() -> bool& { return processor.carryout; } alwaysinline auto instruction() -> uint32 { return pipeline.execute.instruction; } alwaysinline auto mode() -> Processor::Mode { return (Processor::Mode)(uint)processor.cpsr.m; } alwaysinline auto privilegedMode() const -> bool { return (Processor::Mode)(uint)processor.cpsr.m != Processor::Mode::USR; } alwaysinline auto exceptionMode() const -> bool { return privilegedMode() && (Processor::Mode)(uint)processor.cpsr.m != Processor::Mode::SYS; }