#if defined(Hiro_Canvas) namespace hiro { auto pCanvas::construct() -> void { hwnd = CreateWindow(L"hiroWidget", L"", WS_CHILD, 0, 0, 0, 0, _parentHandle(), nullptr, GetModuleHandle(0), 0); pWidget::construct(); update(); } auto pCanvas::destruct() -> void { DestroyWindow(hwnd); } auto pCanvas::minimumSize() const -> Size { if(auto& icon = state().icon) return {(int)icon.width(), (int)icon.height()}; return {0, 0}; } auto pCanvas::setAlignment(Alignment) -> void { update(); } auto pCanvas::setColor(Color color) -> void { update(); } auto pCanvas::setDroppable(bool droppable) -> void { DragAcceptFiles(hwnd, droppable); } auto pCanvas::setFocusable(bool focusable) -> void { //handled by windowProc() } auto pCanvas::setGeometry(Geometry geometry) -> void { pWidget::setGeometry(geometry); update(); } auto pCanvas::setGradient(Gradient gradient) -> void { update(); } auto pCanvas::setIcon(const image& icon) -> void { update(); } auto pCanvas::update() -> void { _rasterize(); _redraw(); } // auto pCanvas::doMouseLeave() -> void { return self().doMouseLeave(); } auto pCanvas::doMouseMove(int x, int y) -> void { return self().doMouseMove({x, y}); } auto pCanvas::windowProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam) -> maybe { if(msg == WM_DROPFILES) { if(auto paths = DropPaths(wparam)) self().doDrop(paths); return false; } if(msg == WM_KEYDOWN || msg == WM_SYSKEYDOWN || msg == WM_KEYUP || msg == WM_SYSKEYUP) { if(self().focusable()) return true; } if(msg == WM_GETDLGCODE) { return DLGC_STATIC | DLGC_WANTCHARS; } if(msg == WM_ERASEBKGND || msg == WM_PAINT) { _paint(); return msg == WM_ERASEBKGND; } if(msg == WM_LBUTTONDOWN) { if(self().focusable()) setFocused(); } return pWidget::windowProc(hwnd, msg, wparam, lparam); } // auto pCanvas::_paint() -> void { PAINTSTRUCT ps; BeginPaint(hwnd, &ps); int sx = 0, sy = 0, dx = 0, dy = 0; int width = this->width; int height = this->height; auto geometry = self().geometry(); auto alignment = state().alignment ? state().alignment : Alignment{0.5, 0.5}; if(width <= geometry.width()) { sx = 0; dx = (geometry.width() - width) * alignment.horizontal(); } else { sx = (width - geometry.width()) * alignment.horizontal(); dx = 0; width = geometry.width(); } if(height <= geometry.height()) { sy = 0; dy = (geometry.height() - height) * alignment.vertical(); } else { sy = (height - geometry.height()) * alignment.vertical(); dy = 0; height = geometry.height(); } HDC hdc = CreateCompatibleDC(ps.hdc); BITMAPINFO bmi{}; bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER); bmi.bmiHeader.biPlanes = 1; bmi.bmiHeader.biBitCount = 32; bmi.bmiHeader.biCompression = BI_RGB; bmi.bmiHeader.biWidth = width; bmi.bmiHeader.biHeight = -height; //GDI stores bitmaps upside now; negative height flips bitmap bmi.bmiHeader.biSizeImage = width * height * sizeof(uint32_t); void* bits = nullptr; HBITMAP bitmap = CreateDIBSection(hdc, &bmi, DIB_RGB_COLORS, &bits, nullptr, 0); if(bits) { for(uint y : range(height)) { auto source = (const uint8_t*)pixels.data() + (sy + y) * this->width * sizeof(uint32_t) + sx * sizeof(uint32_t); auto target = (uint8_t*)bits + y * width * sizeof(uint32_t); for(uint x : range(width)) { target[0] = (source[0] * source[3]) / 255; target[1] = (source[1] * source[3]) / 255; target[2] = (source[2] * source[3]) / 255; target[3] = (source[3]); source += 4, target += 4; } } } SelectObject(hdc, bitmap); RECT rc; GetClientRect(hwnd, &rc); DrawThemeParentBackground(hwnd, ps.hdc, &rc); BLENDFUNCTION bf{AC_SRC_OVER, 0, (BYTE)255, AC_SRC_ALPHA}; AlphaBlend(ps.hdc, dx, dy, width, height, hdc, 0, 0, width, height, bf); DeleteObject(bitmap); DeleteDC(hdc); EndPaint(hwnd, &ps); } auto pCanvas::_rasterize() -> void { if(auto& icon = state().icon) { width = icon.width(); height = icon.height(); } else { width = self().geometry().width(); height = self().geometry().height(); } if(width <= 0 || height <= 0) return; pixels.reset(); pixels.resize(width * height); if(auto& icon = state().icon) { memory::copy(pixels.data(), icon.data(), width * height); } else if(auto& gradient = state().gradient) { auto& colors = gradient.state.colors; image fill; fill.allocate(width, height); fill.gradient(colors[0].value(), colors[1].value(), colors[2].value(), colors[3].value()); memory::copy(pixels.data(), fill.data(), fill.size()); } else { uint32_t color = state().color.value(); for(auto& pixel : pixels) pixel = color; } } auto pCanvas::_redraw() -> void { InvalidateRect(hwnd, 0, false); } } #endif