auto PPU::addressVRAM() const -> uint16 { uint16 address = io.vramAddress; switch(io.vramMapping) { case 0: return address; case 1: return address.bits( 8,15) << 8 | address.bits(0,4) << 3 | address.bits(5,7); case 2: return address.bits( 9,15) << 9 | address.bits(0,5) << 3 | address.bits(6,8); case 3: return address.bits(10,15) << 10 | address.bits(0,6) << 3 | address.bits(7,9); } unreachable; } auto PPU::readVRAM() -> uint16 { if(!io.displayDisable && vcounter() < vdisp()) return 0x0000; auto addr = addressVRAM(); return vram[addr]; } auto PPU::writeVRAM(bool byte, uint8 data) -> void { if(!io.displayDisable && vcounter() < vdisp()) return; auto addr = addressVRAM(); vram[addr].byte(byte) = data; } auto PPU::readOAM(uint10 addr) -> uint8 { if(!io.displayDisable && vcounter() < vdisp()) addr = latch.oamAddress; return obj.oam.read(addr); } auto PPU::writeOAM(uint10 addr, uint8 data) -> void { if(!io.displayDisable && vcounter() < vdisp()) addr = latch.oamAddress; obj.oam.write(addr, data); } auto PPU::readCGRAM(bool byte, uint8 addr) -> uint8 { if(!io.displayDisable && vcounter() > 0 && vcounter() < vdisp() && hcounter() >= 88 && hcounter() < 1096 ) addr = latch.cgramAddress; return screen.cgram[addr].byte(byte); } auto PPU::writeCGRAM(uint8 addr, uint15 data) -> void { if(!io.displayDisable && vcounter() > 0 && vcounter() < vdisp() && hcounter() >= 88 && hcounter() < 1096 ) addr = latch.cgramAddress; screen.cgram[addr] = data; } auto PPU::readIO(uint24 addr, uint8 data) -> uint8 { cpu.synchronize(ppu); switch((uint16)addr) { case 0x2104: case 0x2105: case 0x2106: case 0x2108: case 0x2109: case 0x210a: case 0x2114: case 0x2115: case 0x2116: case 0x2118: case 0x2119: case 0x211a: case 0x2124: case 0x2125: case 0x2126: case 0x2128: case 0x2129: case 0x212a: { return ppu1.mdr; } //MPYL case 0x2134: { uint24 result = (int16)io.m7a * (int8)(io.m7b >> 8); return ppu1.mdr = result.byte(0); } //MPYM case 0x2135: { uint24 result = (int16)io.m7a * (int8)(io.m7b >> 8); return ppu1.mdr = result.byte(1); } //MPYH case 0x2136: { uint24 result = (int16)io.m7a * (int8)(io.m7b >> 8); return ppu1.mdr = result.byte(2); } //SLHV case 0x2137: { if(cpu.pio().bit(7)) latchCounters(); return data; //CPU MDR } //OAMDATAREAD case 0x2138: { ppu1.mdr = readOAM(io.oamAddress++); obj.setFirstSprite(); return ppu1.mdr; } //VMDATALREAD case 0x2139: { ppu1.mdr = latch.vram.byte(0); if(io.vramIncrementMode == 0) { latch.vram = readVRAM(); io.vramAddress += io.vramIncrementSize; } return ppu1.mdr; } //VMDATAHREAD case 0x213a: { ppu1.mdr = latch.vram.byte(1); if(io.vramIncrementMode == 1) { latch.vram = readVRAM(); io.vramAddress += io.vramIncrementSize; } return ppu1.mdr; } //CGDATAREAD case 0x213b: { if(io.cgramAddressLatch++ == 0) { ppu2.mdr.bits(0,7) = readCGRAM(0, io.cgramAddress); } else { ppu2.mdr.bits(0,6) = readCGRAM(1, io.cgramAddress++); } return ppu2.mdr; } //OPHCT case 0x213c: { if(latch.hcounter++ == 0) { ppu2.mdr.bits(0,7) = io.hcounter.bits(0,7); } else { ppu2.mdr.bit (0 ) = io.hcounter.bit ( 8); } return ppu2.mdr; } //OPVCT case 0x213d: { if(latch.vcounter++ == 0) { ppu2.mdr.bits(0,7) = io.vcounter.bits(0,7); } else { ppu2.mdr.bit (0 ) = io.vcounter.bit ( 8); } return ppu2.mdr; } //STAT77 case 0x213e: { ppu1.mdr.bits(0,3) = ppu1.version; ppu1.mdr.bit ( 5) = 0; ppu1.mdr.bit ( 6) = obj.io.rangeOver; ppu1.mdr.bit ( 7) = obj.io.timeOver; return ppu1.mdr; } //STAT78 case 0x213f: { latch.hcounter = 0; latch.vcounter = 0; ppu2.mdr.bits(0,3) = ppu2.version; ppu2.mdr.bit ( 4) = Region::PAL(); //0 = NTSC, 1 = PAL if(!cpu.pio().bit(7)) { ppu2.mdr.bit( 6) = 1; } else { ppu2.mdr.bit( 6) = latch.counters; latch.counters = 0; } ppu2.mdr.bit ( 7) = field(); return ppu2.mdr; } } return data; } auto PPU::writeIO(uint24 addr, uint8 data) -> void { cpu.synchronize(ppu); switch((uint16)addr) { //INIDISP case 0x2100: { if(io.displayDisable && vcounter() == vdisp()) obj.addressReset(); io.displayBrightness = data.bits(0,3); io.displayDisable = data.bit (7); return; } //OBSEL case 0x2101: { obj.io.tiledataAddress = data.bits(0,2) << 13; obj.io.nameselect = data.bits(3,4); obj.io.baseSize = data.bits(5,7); return; } //OAMADDL case 0x2102: { io.oamBaseAddress = (io.oamBaseAddress & 0x0200) | (data << 1); obj.addressReset(); return; } //OAMADDH case 0x2103: { io.oamBaseAddress = data.bit(0) << 9 | (io.oamBaseAddress & 0x01fe); io.oamPriority = data.bit(7); obj.addressReset(); return; } //OAMDATA case 0x2104: { bool latchBit = io.oamAddress & 1; uint10 address = io.oamAddress++; if(latchBit == 0) latch.oam = data; if(address.bit(9)) { writeOAM(address, data); } else if(latchBit == 1) { writeOAM((address & ~1) + 0, latch.oam); writeOAM((address & ~1) + 1, data); } obj.setFirstSprite(); return; } //BGMODE case 0x2105: { io.bgMode = data.bits(0,2); io.bgPriority = data.bit ( 3); bg1.io.tileSize = data.bit ( 4); bg2.io.tileSize = data.bit ( 5); bg3.io.tileSize = data.bit ( 6); bg4.io.tileSize = data.bit ( 7); updateVideoMode(); return; } //MOSAIC case 0x2106: { uint mosaicSize = data.bits(4,7); bg1.io.mosaic = data.bit(0) ? mosaicSize : 0; bg2.io.mosaic = data.bit(1) ? mosaicSize : 0; bg3.io.mosaic = data.bit(2) ? mosaicSize : 0; bg4.io.mosaic = data.bit(3) ? mosaicSize : 0; return; } //BG1SC case 0x2107: { bg1.io.screenSize = data.bits(0,1); bg1.io.screenAddress = data.bits(2,7) << 10; return; } //BG2SC case 0x2108: { bg2.io.screenSize = data.bits(0,1); bg2.io.screenAddress = data.bits(2,7) << 10; return; } //BG3SC case 0x2109: { bg3.io.screenSize = data.bits(0,1); bg3.io.screenAddress = data.bits(2,7) << 10; return; } //BG4SC case 0x210a: { bg4.io.screenSize = data.bits(0,1); bg4.io.screenAddress = data.bits(2,7) << 10; return; } //BG12NBA case 0x210b: { bg1.io.tiledataAddress = data.bits(0,3) << 12; bg2.io.tiledataAddress = data.bits(4,7) << 12; return; } //BG34NBA case 0x210c: { bg3.io.tiledataAddress = data.bits(0,3) << 12; bg4.io.tiledataAddress = data.bits(4,7) << 12; return; } //BG1HOFS case 0x210d: { io.hoffsetMode7 = data << 8 | latch.mode7; latch.mode7 = data; bg1.io.hoffset = data << 8 | (latch.bgofsPPU1 & ~7) | (latch.bgofsPPU2 & 7); latch.bgofsPPU1 = data; latch.bgofsPPU2 = data; return; } //BG1VOFS case 0x210e: { io.voffsetMode7 = data << 8 | latch.mode7; latch.mode7 = data; bg1.io.voffset = data << 8 | latch.bgofsPPU1; latch.bgofsPPU1 = data; return; } //BG2HOFS case 0x210f: { bg2.io.hoffset = data << 8 | (latch.bgofsPPU1 & ~7) | (latch.bgofsPPU2 & 7); latch.bgofsPPU1 = data; latch.bgofsPPU2 = data; return; } //BG2VOFS case 0x2110: { bg2.io.voffset = data << 8 | latch.bgofsPPU1; latch.bgofsPPU1 = data; return; } //BG3HOFS case 0x2111: { bg3.io.hoffset = data << 8 | (latch.bgofsPPU1 & ~7) | (latch.bgofsPPU2 & 7); latch.bgofsPPU1 = data; latch.bgofsPPU2 = data; return; } //BG3VOFS case 0x2112: { bg3.io.voffset = data << 8 | latch.bgofsPPU1; latch.bgofsPPU1 = data; return; } //BG4HOFS case 0x2113: { bg4.io.hoffset = data << 8 | (latch.bgofsPPU1 & ~7) | (latch.bgofsPPU2 & 7); latch.bgofsPPU1 = data; latch.bgofsPPU2 = data; return; } //BG4VOFS case 0x2114: { bg4.io.voffset = data << 8 | latch.bgofsPPU1; latch.bgofsPPU1 = data; return; } //VMAIN case 0x2115: { static const uint size[4] = {1, 32, 128, 128}; io.vramIncrementSize = size[data.bits(0,1)]; io.vramMapping = data.bits(2,3); io.vramIncrementMode = data.bit ( 7); return; } //VMADDL case 0x2116: { io.vramAddress.byte(0) = data; latch.vram = readVRAM(); return; } //VMADDH case 0x2117: { io.vramAddress.byte(1) = data; latch.vram = readVRAM(); return; } //VMDATAL case 0x2118: { writeVRAM(0, data); if(io.vramIncrementMode == 0) io.vramAddress += io.vramIncrementSize; return; } //VMDATAH case 0x2119: { writeVRAM(1, data); if(io.vramIncrementMode == 1) io.vramAddress += io.vramIncrementSize; return; } //M7SEL case 0x211a: { io.hflipMode7 = data.bit ( 0); io.vflipMode7 = data.bit ( 1); io.repeatMode7 = data.bits(6,7); return; } //M7A case 0x211b: { io.m7a = data << 8 | latch.mode7; latch.mode7 = data; return; } //M7B case 0x211c: { io.m7b = data << 8 | latch.mode7; latch.mode7 = data; return; } //M7C case 0x211d: { io.m7c = data << 8 | latch.mode7; latch.mode7 = data; return; } //M7D case 0x211e: { io.m7d = data << 8 | latch.mode7; latch.mode7 = data; return; } //M7X case 0x211f: { io.m7x = data << 8 | latch.mode7; latch.mode7 = data; return; } //M7Y case 0x2120: { io.m7y = data << 8 | latch.mode7; latch.mode7 = data; return; } //CGADD case 0x2121: { io.cgramAddress = data; io.cgramAddressLatch = 0; return; } //CGDATA case 0x2122: { if(io.cgramAddressLatch++ == 0) { latch.cgram = data; } else { writeCGRAM(io.cgramAddress++, data.bits(0,6) << 8 | latch.cgram); } return; } //W12SEL case 0x2123: { window.io.bg1.oneInvert = data.bit(0); window.io.bg1.oneEnable = data.bit(1); window.io.bg1.twoInvert = data.bit(2); window.io.bg1.twoEnable = data.bit(3); window.io.bg2.oneInvert = data.bit(4); window.io.bg2.oneEnable = data.bit(5); window.io.bg2.twoInvert = data.bit(6); window.io.bg2.twoEnable = data.bit(7); return; } //W34SEL case 0x2124: { window.io.bg3.oneInvert = data.bit(0); window.io.bg3.oneEnable = data.bit(1); window.io.bg3.twoInvert = data.bit(2); window.io.bg3.twoEnable = data.bit(3); window.io.bg4.oneInvert = data.bit(4); window.io.bg4.oneEnable = data.bit(5); window.io.bg4.twoInvert = data.bit(6); window.io.bg4.twoEnable = data.bit(7); return; } //WOBJSEL case 0x2125: { window.io.obj.oneInvert = data.bit(0); window.io.obj.oneEnable = data.bit(1); window.io.obj.twoInvert = data.bit(2); window.io.obj.twoEnable = data.bit(3); window.io.col.oneInvert = data.bit(4); window.io.col.oneEnable = data.bit(5); window.io.col.twoInvert = data.bit(6); window.io.col.twoEnable = data.bit(7); return; } //WH0 case 0x2126: { window.io.oneLeft = data; return; } //WH1 case 0x2127: { window.io.oneRight = data; return; } //WH2 case 0x2128: { window.io.twoLeft = data; return; } //WH3 case 0x2129: { window.io.twoRight = data; return; } //WBGLOG case 0x212a: { window.io.bg1.mask = data.bits(0,1); window.io.bg2.mask = data.bits(2,3); window.io.bg3.mask = data.bits(4,5); window.io.bg4.mask = data.bits(6,7); return; } //WOBJLOG case 0x212b: { window.io.obj.mask = data.bits(0,1); window.io.col.mask = data.bits(2,3); return; } //TM case 0x212c: { bg1.io.aboveEnable = data.bit(0); bg2.io.aboveEnable = data.bit(1); bg3.io.aboveEnable = data.bit(2); bg4.io.aboveEnable = data.bit(3); obj.io.aboveEnable = data.bit(4); return; } //TS case 0x212d: { bg1.io.belowEnable = data.bit(0); bg2.io.belowEnable = data.bit(1); bg3.io.belowEnable = data.bit(2); bg4.io.belowEnable = data.bit(3); obj.io.belowEnable = data.bit(4); return; } //TMW case 0x212e: { window.io.bg1.aboveEnable = data.bit(0); window.io.bg2.aboveEnable = data.bit(1); window.io.bg3.aboveEnable = data.bit(2); window.io.bg4.aboveEnable = data.bit(3); window.io.obj.aboveEnable = data.bit(4); return; } //TSW case 0x212f: { window.io.bg1.belowEnable = data.bit(0); window.io.bg2.belowEnable = data.bit(1); window.io.bg3.belowEnable = data.bit(2); window.io.bg4.belowEnable = data.bit(3); window.io.obj.belowEnable = data.bit(4); return; } //CGWSEL case 0x2130: { screen.io.directColor = data.bit ( 0); screen.io.blendMode = data.bit ( 1); window.io.col.belowMask = data.bits(4,5); window.io.col.aboveMask = data.bits(6,7); return; } //CGADDSUB case 0x2131: { screen.io.bg1.colorEnable = data.bit(0); screen.io.bg2.colorEnable = data.bit(1); screen.io.bg3.colorEnable = data.bit(2); screen.io.bg4.colorEnable = data.bit(3); screen.io.obj.colorEnable = data.bit(4); screen.io.back.colorEnable = data.bit(5); screen.io.colorHalve = data.bit(6); screen.io.colorMode = data.bit(7); return; } //COLDATA case 0x2132: { if(data.bit(5)) screen.io.colorRed = data.bits(0,4); if(data.bit(6)) screen.io.colorGreen = data.bits(0,4); if(data.bit(7)) screen.io.colorBlue = data.bits(0,4); return; } //SETINI case 0x2133: { io.interlace = data.bit(0); obj.io.interlace = data.bit(1); io.overscan = data.bit(2); io.pseudoHires = data.bit(3); io.extbg = data.bit(6); updateVideoMode(); return; } } } auto PPU::latchCounters() -> void { cpu.synchronize(ppu); io.hcounter = hdot(); io.vcounter = vcounter(); latch.counters = 1; } auto PPU::updateVideoMode() -> void { switch(io.bgMode) { case 0: bg1.io.mode = Background::Mode::BPP2; bg2.io.mode = Background::Mode::BPP2; bg3.io.mode = Background::Mode::BPP2; bg4.io.mode = Background::Mode::BPP2; memory::assign(bg1.io.priority, 8, 11); memory::assign(bg2.io.priority, 7, 10); memory::assign(bg3.io.priority, 2, 5); memory::assign(bg4.io.priority, 1, 4); memory::assign(obj.io.priority, 3, 6, 9, 12); break; case 1: bg1.io.mode = Background::Mode::BPP4; bg2.io.mode = Background::Mode::BPP4; bg3.io.mode = Background::Mode::BPP2; bg4.io.mode = Background::Mode::Inactive; if(io.bgPriority) { memory::assign(bg1.io.priority, 5, 8); memory::assign(bg2.io.priority, 4, 7); memory::assign(bg3.io.priority, 1, 10); memory::assign(obj.io.priority, 2, 3, 6, 9); } else { memory::assign(bg1.io.priority, 6, 9); memory::assign(bg2.io.priority, 5, 8); memory::assign(bg3.io.priority, 1, 3); memory::assign(obj.io.priority, 2, 4, 7, 10); } break; case 2: bg1.io.mode = Background::Mode::BPP4; bg2.io.mode = Background::Mode::BPP4; bg3.io.mode = Background::Mode::Inactive; bg4.io.mode = Background::Mode::Inactive; memory::assign(bg1.io.priority, 3, 7); memory::assign(bg2.io.priority, 1, 5); memory::assign(obj.io.priority, 2, 4, 6, 8); break; case 3: bg1.io.mode = Background::Mode::BPP8; bg2.io.mode = Background::Mode::BPP4; bg3.io.mode = Background::Mode::Inactive; bg4.io.mode = Background::Mode::Inactive; memory::assign(bg1.io.priority, 3, 7); memory::assign(bg2.io.priority, 1, 5); memory::assign(obj.io.priority, 2, 4, 6, 8); break; case 4: bg1.io.mode = Background::Mode::BPP8; bg2.io.mode = Background::Mode::BPP2; bg3.io.mode = Background::Mode::Inactive; bg4.io.mode = Background::Mode::Inactive; memory::assign(bg1.io.priority, 3, 7); memory::assign(bg2.io.priority, 1, 5); memory::assign(obj.io.priority, 2, 4, 6, 8); break; case 5: bg1.io.mode = Background::Mode::BPP4; bg2.io.mode = Background::Mode::BPP2; bg3.io.mode = Background::Mode::Inactive; bg4.io.mode = Background::Mode::Inactive; memory::assign(bg1.io.priority, 3, 7); memory::assign(bg2.io.priority, 1, 5); memory::assign(obj.io.priority, 2, 4, 6, 8); break; case 6: bg1.io.mode = Background::Mode::BPP4; bg2.io.mode = Background::Mode::Inactive; bg3.io.mode = Background::Mode::Inactive; bg4.io.mode = Background::Mode::Inactive; memory::assign(bg1.io.priority, 2, 5); memory::assign(obj.io.priority, 1, 3, 4, 6); break; case 7: if(!io.extbg) { bg1.io.mode = Background::Mode::Mode7; bg2.io.mode = Background::Mode::Inactive; bg3.io.mode = Background::Mode::Inactive; bg4.io.mode = Background::Mode::Inactive; memory::assign(bg1.io.priority, 2); memory::assign(obj.io.priority, 1, 3, 4, 5); } else { bg1.io.mode = Background::Mode::Mode7; bg2.io.mode = Background::Mode::Mode7; bg3.io.mode = Background::Mode::Inactive; bg4.io.mode = Background::Mode::Inactive; memory::assign(bg1.io.priority, 3); memory::assign(bg2.io.priority, 1, 5); memory::assign(obj.io.priority, 2, 4, 6, 7); } break; } }