Position pMouse::position() { POINT point = { 0 }; GetCursorPos(&point); return { point.x, point.y }; } bool pMouse::pressed(Mouse::Button button) { switch(button) { case Mouse::Button::Left: return GetAsyncKeyState(VK_LBUTTON) & 0x8000; case Mouse::Button::Middle: return GetAsyncKeyState(VK_MBUTTON) & 0x8000; case Mouse::Button::Right: return GetAsyncKeyState(VK_RBUTTON) & 0x8000; } return false; }