struct GPR { uint32 data; function modify; inline operator uint32() const { return data; } inline GPR& operator=(uint32 n) { data = n; if(modify) modify(); return *this; } inline GPR& operator=(const GPR& source) { return operator=(source.data); } inline GPR& operator &=(uint32 n) { return operator=(data & n); } inline GPR& operator |=(uint32 n) { return operator=(data | n); } inline GPR& operator ^=(uint32 n) { return operator=(data ^ n); } inline GPR& operator +=(uint32 n) { return operator=(data + n); } inline GPR& operator -=(uint32 n) { return operator=(data - n); } inline GPR& operator *=(uint32 n) { return operator=(data * n); } inline GPR& operator /=(uint32 n) { return operator=(data / n); } inline GPR& operator %=(uint32 n) { return operator=(data % n); } inline GPR& operator<<=(uint32 n) { return operator=(data << n); } inline GPR& operator>>=(uint32 n) { return operator=(data >> n); } }; struct PSR { bool n; //negative bool z; //zero bool c; //carry bool v; //overflow bool i; //irq bool f; //fiq bool t; //thumb unsigned m; //mode inline operator uint32() const { return (n << 31) + (z << 30) + (c << 29) + (v << 28) + (i << 7) + (f << 6) + (t << 5) + (m << 0); } inline PSR& operator=(uint32 d) { n = d & (1 << 31); z = d & (1 << 30); c = d & (1 << 29); v = d & (1 << 28); i = d & (1 << 7); f = d & (1 << 6); t = d & (1 << 5); m = d & 31; return *this; } void serialize(serializer&); }; struct Pipeline { bool reload; struct Instruction { uint32 address; uint32 instruction; }; Instruction execute; Instruction decode; Instruction fetch; }; struct Processor { enum class Mode : unsigned { USR = 0x10, //user FIQ = 0x11, //fast interrupt request IRQ = 0x12, //interrupt request SVC = 0x13, //supervisor (software interrupt) ABT = 0x17, //abort UND = 0x1b, //undefined SYS = 0x1f, //system }; GPR r0, r1, r2, r3, r4, r5, r6, r7; struct USR { GPR r8, r9, r10, r11, r12, sp, lr; } usr; struct FIQ { GPR r8, r9, r10, r11, r12, sp, lr; PSR spsr; } fiq; struct IRQ { GPR sp, lr; PSR spsr; } irq; struct SVC { GPR sp, lr; PSR spsr; } svc; struct ABT { GPR sp, lr; PSR spsr; } abt; struct UND { GPR sp, lr; PSR spsr; } und; GPR pc; PSR cpsr; bool carryout; bool sequential; bool irqline; GPR *r[16]; PSR *spsr; void power(); void setMode(Mode); }; Processor processor; Pipeline pipeline; bool crash; void pipeline_step(); alwaysinline GPR& r(unsigned n) { return *processor.r[n]; } alwaysinline PSR& cpsr() { return processor.cpsr; } alwaysinline PSR& spsr() { return *processor.spsr; } alwaysinline bool& carryout() { return processor.carryout; } alwaysinline bool& sequential() { return processor.sequential; } alwaysinline uint32 instruction() { return pipeline.execute.instruction; } alwaysinline Processor::Mode mode() { return (Processor::Mode)processor.cpsr.m; } alwaysinline bool privilegedmode() const { return (Processor::Mode)processor.cpsr.m != Processor::Mode::USR; } alwaysinline bool exceptionmode() const { return privilegedmode() && (Processor::Mode)processor.cpsr.m != Processor::Mode::SYS; }