#ifdef PPU_CPP #include "mode7.cpp" unsigned PPU::Background::voffset() const { if(regs.mosaic) return cache.voffset; return regs.voffset; } unsigned PPU::Background::hoffset() const { if(regs.mosaic) return cache.hoffset; return regs.hoffset; } //V = 0, H = 0 void PPU::Background::frame() { } //H = 0 void PPU::Background::scanline() { } //H = 28 void PPU::Background::begin() { bool hires = (self.regs.bgmode == 5 || self.regs.bgmode == 6); x = -7; y = self.vcounter(); if(y == 1) { mosaic.vcounter = regs.mosaic + 1; mosaic.voffset = 1; cache.hoffset = regs.hoffset; cache.voffset = regs.voffset; } else if(--mosaic.vcounter == 0) { mosaic.vcounter = regs.mosaic + 1; mosaic.voffset += regs.mosaic + 1; cache.hoffset = regs.hoffset; cache.voffset = regs.voffset; } tile_counter = (7 - (cache.hoffset & 7)) << hires; for(unsigned n = 0; n < 8; n++) data[n] = 0; mosaic.hcounter = regs.mosaic + 1; mosaic.hoffset = 0; if(regs.mode == Mode::Mode7) return begin_mode7(); if(regs.mosaic == 0) { cache.hoffset = regs.hoffset; cache.voffset = regs.voffset; } } void PPU::Background::get_tile() { bool hires = (self.regs.bgmode == 5 || self.regs.bgmode == 6); unsigned color_depth = (regs.mode == Mode::BPP2 ? 0 : regs.mode == Mode::BPP4 ? 1 : 2); unsigned palette_offset = (self.regs.bgmode == 0 ? id << 5 : 0); unsigned palette_size = 2 << color_depth; unsigned tile_mask = 0x0fff >> color_depth; unsigned tiledata_index = regs.tiledata_addr >> (4 + color_depth); unsigned tile_height = (regs.tile_size == TileSize::Size8x8 ? 3 : 4); unsigned tile_width = (!hires ? tile_height : 4); unsigned width = 256 << hires; unsigned hmask = (tile_height == 3 ? width : width << 1); unsigned vmask = hmask; if(regs.screen_size & 1) hmask <<= 1; if(regs.screen_size & 2) vmask <<= 1; hmask--; vmask--; unsigned px = x << hires; unsigned py = (regs.mosaic == 0 ? y : mosaic.voffset); unsigned hscroll = hoffset(); unsigned vscroll = voffset(); if(hires) { hscroll <<= 1; if(self.regs.interlace) py = (py << 1) + self.field(); } unsigned hoffset = hscroll + px; unsigned voffset = vscroll + py; if(self.regs.bgmode == 2 || self.regs.bgmode == 4 || self.regs.bgmode == 6) { uint16 offset_x = (x + (hscroll & 7)); if(offset_x >= 8) { unsigned hval = self.bg3.get_tile((offset_x - 8) + (self.bg3.hoffset() & ~7), self.bg3.voffset() + 0); unsigned vval = self.bg3.get_tile((offset_x - 8) + (self.bg3.hoffset() & ~7), self.bg3.voffset() + 8); unsigned valid_mask = (id == ID::BG1 ? 0x2000 : 0x4000); if(self.regs.bgmode == 4) { if(hval & valid_mask) { if((hval & 0x8000) == 0) { hoffset = offset_x + (hval & ~7); } else { voffset = y + hval; } } } else { if(hval & valid_mask) hoffset = offset_x + (hval & ~7); if(vval & valid_mask) voffset = y + vval; } } } hoffset &= hmask; voffset &= vmask; unsigned screen_x = (regs.screen_size & 1 ? 32 << 5 : 0); unsigned screen_y = (regs.screen_size & 2 ? 32 << 5 : 0); if(regs.screen_size == 3) screen_y <<= 1; unsigned tx = hoffset >> tile_width; unsigned ty = voffset >> tile_height; uint16 offset = ((ty & 0x1f) << 5) + (tx & 0x1f); if(tx & 0x20) offset += screen_x; if(ty & 0x20) offset += screen_y; uint16 addr = regs.screen_addr + (offset << 1); tile = (ppu.vram[addr + 0] << 0) + (ppu.vram[addr + 1] << 8); bool mirror_y = tile & 0x8000; bool mirror_x = tile & 0x4000; priority = (tile & 0x2000 ? regs.priority1 : regs.priority0); palette_number = (tile >> 10) & 7; palette_index = palette_offset + (palette_number << palette_size); if(tile_width == 4 && (bool)(hoffset & 8) != mirror_x) tile += 1; if(tile_height == 4 && (bool)(voffset & 8) != mirror_y) tile += 16; uint16 character = ((tile & 0x03ff) + tiledata_index) & tile_mask; if(mirror_y) voffset ^= 7; offset = (character << (4 + color_depth)) + ((voffset & 7) << 1); switch(regs.mode) { case Mode::BPP8: data[7] = ppu.vram[offset + 49]; data[6] = ppu.vram[offset + 48]; data[5] = ppu.vram[offset + 33]; data[4] = ppu.vram[offset + 32]; case Mode::BPP4: data[3] = ppu.vram[offset + 17]; data[2] = ppu.vram[offset + 16]; case Mode::BPP2: data[1] = ppu.vram[offset + 1]; data[0] = ppu.vram[offset + 0]; } if(mirror_x) for(unsigned n = 0; n < 8; n++) { //reverse data bits in data[n]: 01234567 -> 76543210 data[n] = ((data[n] >> 4) & 0x0f) | ((data[n] << 4) & 0xf0); data[n] = ((data[n] >> 2) & 0x33) | ((data[n] << 2) & 0xcc); data[n] = ((data[n] >> 1) & 0x55) | ((data[n] << 1) & 0xaa); } } void PPU::Background::run(bool screen) { if(self.vcounter() == 0) return; bool hires = (self.regs.bgmode == 5 || self.regs.bgmode == 6); if(screen == Screen::Sub) { output.main.priority = 0; output.sub.priority = 0; if(hires == false) return; } if(tile_counter-- == 0) { tile_counter = 7; get_tile(); } if(regs.mode == Mode::Mode7) return run_mode7(); uint8 palette = get_tile_color(); if(x == 0) mosaic.hcounter = 1; if(x >= 0 && --mosaic.hcounter == 0) { mosaic.hcounter = regs.mosaic + 1; mosaic.priority = priority; mosaic.palette = palette ? palette_index + palette : 0; mosaic.tile = tile; } if(screen == Screen::Main) x++; if(mosaic.palette == 0) return; if(hires == false || screen == Screen::Main) if(regs.main_enable) output.main = mosaic; if(hires == false || screen == Screen::Sub ) if(regs.sub_enable ) output.sub = mosaic; } unsigned PPU::Background::get_tile_color() { unsigned color = 0; switch(regs.mode) { case Mode::BPP8: color += (data[7] >> 0) & 0x80; data[7] <<= 1; color += (data[6] >> 1) & 0x40; data[6] <<= 1; color += (data[5] >> 2) & 0x20; data[5] <<= 1; color += (data[4] >> 3) & 0x10; data[4] <<= 1; case Mode::BPP4: color += (data[3] >> 4) & 0x08; data[3] <<= 1; color += (data[2] >> 5) & 0x04; data[2] <<= 1; case Mode::BPP2: color += (data[1] >> 6) & 0x02; data[1] <<= 1; color += (data[0] >> 7) & 0x01; data[0] <<= 1; } return color; } void PPU::Background::reset() { regs.tiledata_addr = (random(0x0000) & 0x07) << 13; regs.screen_addr = (random(0x0000) & 0x7c) << 9; regs.screen_size = random(0); regs.mosaic = random(0); regs.tile_size = random(0); regs.mode = 0; regs.priority0 = 0; regs.priority1 = 0; regs.main_enable = random(0); regs.sub_enable = random(0); regs.hoffset = random(0x0000); regs.voffset = random(0x0000); cache.hoffset = 0; cache.voffset = 0; output.main.palette = 0; output.main.priority = 0; output.sub.palette = 0; output.sub.priority = 0; mosaic.priority = 0; mosaic.palette = 0; mosaic.tile = 0; mosaic.vcounter = 0; mosaic.voffset = 0; mosaic.hcounter = 0; mosaic.hoffset = 0; x = 0; y = 0; tile_counter = 0; tile = 0; priority = 0; palette_number = 0; palette_index = 0; for(unsigned n = 0; n < 8; n++) data[n] = 0; } unsigned PPU::Background::get_tile(unsigned x, unsigned y) { bool hires = (self.regs.bgmode == 5 || self.regs.bgmode == 6); unsigned tile_height = (regs.tile_size == TileSize::Size8x8 ? 3 : 4); unsigned tile_width = (!hires ? tile_height : 4); unsigned width = (!hires ? 256 : 512); unsigned mask_x = (tile_height == 3 ? width : width << 1); unsigned mask_y = mask_x; if(regs.screen_size & 1) mask_x <<= 1; if(regs.screen_size & 2) mask_y <<= 1; mask_x--; mask_y--; unsigned screen_x = (regs.screen_size & 1 ? 32 << 5 : 0); unsigned screen_y = (regs.screen_size & 2 ? 32 << 5 : 0); if(regs.screen_size == 3) screen_y <<= 1; x = (x & mask_x) >> tile_width; y = (y & mask_y) >> tile_height; uint16 offset = ((y & 0x1f) << 5) + (x & 0x1f); if(x & 0x20) offset += screen_x; if(y & 0x20) offset += screen_y; uint16 addr = regs.screen_addr + (offset << 1); return (ppu.vram[addr + 0] << 0) + (ppu.vram[addr + 1] << 8); } PPU::Background::Background(PPU &self, unsigned id) : self(self), id(id) { } #endif