void APU::Square1::runsweep(bool update) { if(sweep.enable == false) return; sweep.negate = sweep.direction; unsigned delta = shadowfrequency >> sweep.shift; signed updatefrequency = shadowfrequency + (sweep.negate ? -delta : delta); if(updatefrequency > 2047) { enable = false; } else if(sweep.shift && update) { shadowfrequency = updatefrequency; frequency = updatefrequency; period = 2 * (2048 - frequency); } } void APU::Square1::clocksweep() { if(enable && sweep.frequency && --sweep.period == 0) { sweep.period = sweep.frequency; runsweep(1); runsweep(0); } } uint8 APU::Square1::read(unsigned addr) const { switch(addr) { case 0: return (sweep.shift << 0) | (sweep.direction << 3) | (sweep.frequency << 4); case 1: return (length << 0) | (duty << 6); case 2: return (envelope.frequency << 0) | (envelope.direction << 3) | (envelope.volume << 4); case 3: return (frequency << 0); case 4: return (frequency >> 8) | (counter << 6) | (initialize << 7); } } void APU::Square1::write(unsigned addr, uint8 byte) { switch(addr) { case 0: //NR10 if(sweep.negate && sweep.direction && !(byte & 0x08)) enable = false; sweep.shift = byte >> 0; sweep.direction = byte >> 3; sweep.frequency = byte >> 4; break; case 1: //NR11 length = byte >> 0; duty = byte >> 6; break; case 2: //NR12 envelope.frequency = byte >> 0; envelope.direction = byte >> 3; envelope.volume = byte >> 4; if(envelope.dacenable() == false) enable = false; break; case 3: //NR13 frequency = (frequency & 0xff00) | (byte << 0); break; case 4: //NR14 frequency = (frequency & 0x00ff) | (byte << 8); counter = byte >> 6; initialize = byte >> 7; if(initialize) { enable = envelope.dacenable(); period = 2 * (2048 - frequency); envelope.period = envelope.frequency; volume = envelope.volume; shadowfrequency = frequency; sweep.period = sweep.frequency; sweep.enable = sweep.period || sweep.shift; sweep.negate = false; if(sweep.shift) runsweep(0); } break; } } void APU::Square1::power() { envelope.frequency = 0; envelope.direction = 0; envelope.direction = 0; envelope.period = 0; sweep.shift = 0; sweep.direction = 0; sweep.frequency = 0; sweep.enable = 0; sweep.negate = 0; sweep.period = 0; enable = 0; length = 0; duty = 0; frequency = 0; counter = 0; initialize = 0; shadowfrequency = 0; signal = 0; output = 0; period = 0; phase = 0; volume = 0; }