#include #include using namespace nall; extern "C" { void filter_size(unsigned&, unsigned&); void filter_render(uint32_t*, uint32_t*, unsigned, const uint16_t*, unsigned, unsigned, unsigned); }; uint16_t adjust[32768]; void initialize() { static bool initialized = false; if(initialized == true) return; initialized = true; for(unsigned i = 0; i < 32768; i++) { uint8_t r = (i >> 10) & 31; uint8_t g = (i >> 5) & 31; uint8_t b = (i >> 0) & 31; r *= 0.666; g *= 0.666; b *= 0.666; adjust[i] = (r << 10) + (g << 5) + (b << 0); } } dllexport void filter_size(unsigned &width, unsigned &height) { initialize(); height *= 2; } dllexport void filter_render( uint32_t *palette, uint32_t *output, unsigned outpitch, const uint16_t *input, unsigned pitch, unsigned width, unsigned height ) { initialize(); pitch >>= 1; outpitch >>= 2; uint32_t *out0 = output; uint32_t *out1 = output + outpitch; for(unsigned y = 0; y < height; y++) { const uint16_t *in = input + y * pitch; uint32_t *out0 = output + y * outpitch * 2; uint32_t *out1 = output + y * outpitch * 2 + outpitch; for(unsigned x = 0; x < width; x++) { uint16_t color = *in++; *out0++ = palette[color]; *out1++ = palette[adjust[color]]; } } }