class PPU : public Processor, public PPUcounter, public MMIO { public: enum : bool { Threaded = true }; alwaysinline void step(unsigned clocks); alwaysinline void synchronize_cpu(); #include "memory/memory.hpp" #include "mmio/mmio.hpp" #include "render/render.hpp" uint16 *surface; uint16 *output; uint8 ppu1_version; uint8 ppu2_version; static void Enter(); void add_clocks(unsigned clocks); uint8 region; unsigned line; enum { NTSC = 0, PAL = 1 }; enum { BG1 = 0, BG2 = 1, BG3 = 2, BG4 = 3, OAM = 4, BACK = 5, COL = 5 }; enum { SC_32x32 = 0, SC_64x32 = 1, SC_32x64 = 2, SC_64x64 = 3 }; struct { bool interlace; bool overscan; } display; struct { //$2101 uint8 oam_basesize; uint8 oam_nameselect; uint16 oam_tdaddr; //$210d-$210e uint16 m7_hofs, m7_vofs; //$211b-$2120 uint16 m7a, m7b, m7c, m7d, m7x, m7y; } cache; alwaysinline bool interlace() const { return display.interlace; } alwaysinline bool overscan() const { return display.overscan; } alwaysinline bool hires() const { return (regs.pseudo_hires || regs.bg_mode == 5 || regs.bg_mode == 6); } uint16 light_table[16][32768]; uint16 mosaic_table[16][4096]; void render_line(); void update_oam_status(); //required functions void scanline(); void render_scanline(); void frame(); void enter(); void power(); void reset(); void serialize(serializer&); PPU(); ~PPU(); friend class PPUDebugger; }; #if defined(DEBUGGER) #include "debugger/debugger.hpp" extern PPUDebugger ppu; #else extern PPU ppu; #endif