#include namespace Famicom { #include "chip/chip.cpp" #include "board/board.cpp" Cartridge cartridge; string Cartridge::title() { return information.title; } void Cartridge::Main() { cartridge.main(); } void Cartridge::main() { board->main(); } void Cartridge::load() { interface->loadRequest(ID::Manifest, "manifest.bml", true); Board::load(information.markup); //this call will set Cartridge::board if successful if(board == nullptr) return; Hash::SHA256 sha; sha.data(board->prgrom.data, board->prgrom.size); sha.data(board->chrrom.data, board->chrrom.size); sha256 = sha.digest(); system.load(); loaded = true; } void Cartridge::unload() { if(loaded == false) return; loaded = false; memory.reset(); } void Cartridge::power() { board->power(); } void Cartridge::reset() { create(Cartridge::Main, 21477272); board->reset(); } Cartridge::Cartridge() { loaded = false; } uint8 Cartridge::prg_read(unsigned addr) { return board->prg_read(addr); } void Cartridge::prg_write(unsigned addr, uint8 data) { return board->prg_write(addr, data); } uint8 Cartridge::chr_read(unsigned addr) { return board->chr_read(addr); } void Cartridge::chr_write(unsigned addr, uint8 data) { return board->chr_write(addr, data); } void Cartridge::scanline(unsigned y) { return board->scanline(y); } void Cartridge::serialize(serializer& s) { Thread::serialize(s); return board->serialize(s); } }