#include #include struct AudioPulseAudioSimple : Audio { AudioPulseAudioSimple() { initialize(); } ~AudioPulseAudioSimple() { terminate(); } auto availableDevices() -> string_vector { return {"Default"}; } auto availableFrequencies() -> vector { return {44100.0, 48000.0, 96000.0}; } auto availableLatencies() -> vector { return {40}; } auto availableChannels() -> vector { return {2}; } auto ready() -> bool { return _ready; } auto blocking() -> bool { return true; } auto channels() -> uint { return 2; } auto frequency() -> double { return _frequency; } auto latency() -> uint { return 40; } auto setFrequency(double frequency) -> bool { if(_frequency == frequency) return true; _frequency = frequency; return initialize(); } auto output(const double samples[]) -> void { if(!ready()) return; _buffer[_offset] = (uint16_t)sclamp<16>(samples[0] * 32767.0) << 0; _buffer[_offset] |= (uint16_t)sclamp<16>(samples[1] * 32767.0) << 16; if(++_offset >= 64) { int error; pa_simple_write(_interface, (const void*)_buffer, _offset * sizeof(uint32_t), &error); _offset = 0; } } private: auto initialize() -> bool { terminate(); pa_sample_spec specification; specification.format = PA_SAMPLE_S16LE; specification.channels = 2; specification.rate = (uint)_frequency; int error = 0; _interface = pa_simple_new( 0, //default server "ruby::pulseAudioSimple", //application name PA_STREAM_PLAYBACK, //direction 0, //default device "audio", //stream description &specification, //sample format 0, //default channel map 0, //default buffering attributes &error //error code ); if(!_interface) return false; _buffer = new uint32_t[64](); _offset = 0; return _ready = true; } auto terminate() -> void { _ready = false; if(_interface) { int error; pa_simple_flush(_interface, &error); pa_simple_free(_interface); _interface = nullptr; } if(_buffer) { delete[] _buffer; _buffer = nullptr; } } bool _ready = false; double _frequency = 48000.0; pa_simple* _interface = nullptr; uint32_t* _buffer = nullptr; uint _offset = 0; };