#ifndef SFC_HPP namespace SuperFamicom { #endif struct ID { enum : unsigned { //cartridges (folders) System, SuperFamicom, SuperGameBoy, Satellaview, SufamiTurboSlotA, SufamiTurboSlotB, //memory (files) IPLROM, Manifest, ROM, RAM, EventROM0, EventROM1, EventROM2, EventROM3, EventRAM, SA1ROM, SA1IRAM, SA1BWRAM, SuperFXROM, SuperFXRAM, ArmDSPPROM, ArmDSPDROM, ArmDSPRAM, HitachiDSPROM, HitachiDSPRAM, HitachiDSPDROM, HitachiDSPDRAM, Nec7725DSPPROM, Nec7725DSPDROM, Nec7725DSPRAM, Nec96050DSPPROM, Nec96050DSPDROM, Nec96050DSPRAM, EpsonRTC, SharpRTC, SPC7110PROM, SPC7110DROM, SPC7110RAM, SDD1ROM, SDD1RAM, OBC1RAM, SuperGameBoyBootROM, BsxROM, BsxRAM, BsxPSRAM, SuperGameBoyManifest, SuperGameBoyROM, SuperGameBoyRAM, SatellaviewManifest, SatellaviewROM, SufamiTurboSlotAManifest, SufamiTurboSlotAROM, SufamiTurboSlotARAM, SufamiTurboSlotBManifest, SufamiTurboSlotBROM, SufamiTurboSlotBRAM, //controller ports Port1 = 1, Port2 = 2, }; }; struct Interface : Emulator::Interface { string title(); double videoFrequency(); double audioFrequency(); bool loaded(); string sha256(); unsigned group(unsigned id); void load(unsigned id); void save(); void load(unsigned id, const stream& stream); void save(unsigned id, const stream& stream); void unload(); void connect(unsigned port, unsigned device); void power(); void reset(); void run(); bool rtc(); void rtcsync(); serializer serialize(); bool unserialize(serializer&); void cheatSet(const lstring&); void paletteUpdate(PaletteMode mode); Interface(); vector device; }; extern Interface* interface; #ifndef SFC_HPP } #endif