#include namespace GameBoyAdvance { Interface* interface = nullptr; Settings settings; Interface::Interface() { interface = this; information.manufacturer = "Nintendo"; information.name = "Game Boy Advance"; information.width = 240; information.height = 160; information.overscan = false; information.aspectRatio = 1.0; information.resettable = false; information.capability.states = true; information.capability.cheats = false; media.append({ID::GameBoyAdvance, "Game Boy Advance", "gba", true}); { Device device{0, ID::Device, "Controller"}; device.input.append({ 0, 0, "A" }); device.input.append({ 1, 0, "B" }); device.input.append({ 2, 0, "Select"}); device.input.append({ 3, 0, "Start" }); device.input.append({ 4, 0, "Right" }); device.input.append({ 5, 0, "Left" }); device.input.append({ 6, 0, "Up" }); device.input.append({ 7, 0, "Down" }); device.input.append({ 8, 0, "R" }); device.input.append({ 9, 0, "L" }); device.input.append({10, 2, "Rumble"}); device.order = {6, 7, 5, 4, 1, 0, 9, 8, 2, 3, 10}; this->device.append(device); } port.append({0, "Device", {device[0]}}); } auto Interface::manifest() -> string { return cartridge.manifest(); } auto Interface::title() -> string { return cartridge.title(); } auto Interface::videoFrequency() -> double { return 16777216.0 / (228.0 * 1232.0); } auto Interface::audioFrequency() -> double { return 16777216.0 / 512.0; } auto Interface::loaded() -> bool { return cartridge.loaded(); } auto Interface::group(uint id) -> uint { switch(id) { case ID::SystemManifest: case ID::BIOS: return ID::System; case ID::Manifest: case ID::MROM: case ID::SRAM: case ID::EEPROM: case ID::FLASH: return ID::GameBoyAdvance; } throw; } auto Interface::load(uint id) -> void { cartridge.load(); } auto Interface::save() -> void { for(auto& memory : cartridge.memory) { interface->saveRequest(memory.id, memory.name); } } auto Interface::load(uint id, const stream& stream) -> void { if(id == ID::SystemManifest) { system.information.manifest = stream.text(); } if(id == ID::BIOS) { stream.read(bios.data, min(bios.size, stream.size())); } if(id == ID::Manifest) { cartridge.information.markup = stream.text(); } if(id == ID::MROM) { stream.read(cartridge.mrom.data, min(cartridge.mrom.size, stream.size())); } if(id == ID::SRAM) { stream.read(cartridge.sram.data, min(cartridge.sram.size, stream.size())); } if(id == ID::EEPROM) { stream.read(cartridge.eeprom.data, min(cartridge.eeprom.size, stream.size())); } if(id == ID::FLASH) { stream.read(cartridge.flash.data, min(cartridge.flash.size, stream.size())); } } auto Interface::save(uint id, const stream& stream) -> void { if(id == ID::SRAM) { stream.write(cartridge.sram.data, cartridge.sram.size); } if(id == ID::EEPROM) { stream.write(cartridge.eeprom.data, cartridge.eeprom.size); } if(id == ID::FLASH) { stream.write(cartridge.flash.data, cartridge.flash.size); } } auto Interface::unload() -> void { save(); cartridge.unload(); } auto Interface::power() -> void { system.power(); } auto Interface::reset() -> void { system.power(); } auto Interface::run() -> void { system.run(); } auto Interface::serialize() -> serializer { system.runtosave(); return system.serialize(); } auto Interface::unserialize(serializer& s) -> bool { return system.unserialize(s); } auto Interface::cap(const string& name) -> bool { if(name == "Blur Emulation") return true; if(name == "Color Emulation") return true; return false; } auto Interface::get(const string& name) -> any { if(name == "Blur Emulation") return settings.blurEmulation; if(name == "Color Emulation") return settings.colorEmulation; return {}; } auto Interface::set(const string& name, const any& value) -> bool { if(name == "Blur Emulation" && value.is()) return settings.blurEmulation = value.get(), true; if(name == "Color Emulation" && value.is()) return settings.colorEmulation = value.get(), true; return false; } }