#if defined(Hiro_Label) auto mLabel::allocate() -> pObject* { return new pLabel(*this); } // auto mLabel::alignment() const -> Alignment { return state.alignment; } auto mLabel::setAlignment(Alignment alignment) -> type& { state.alignment = alignment; signal(setAlignment, alignment); return *this; } auto mLabel::setText(const string& text) -> type& { state.text = text; signal(setText, text); return *this; } auto mLabel::text() const -> string { return state.text; } #endif