struct BSMemory : Memory { auto init() -> void; auto load() -> void; auto unload() -> void; auto power() -> void; auto reset() -> void; auto size() const -> uint; auto read(uint24 addr, uint8) -> uint8; auto write(uint24 addr, uint8 data) -> void; uint pathID = 0; MappedRAM memory; bool readonly; private: struct { uint command; uint8 writeOld; uint8 writeNew; bool flashEnable; bool readEnable; bool writeEnable; } regs; }; extern BSMemory bsmemory;