#include namespace WonderSwan { System system; Scheduler scheduler; Cheat cheat; #include "io.cpp" #include "video.cpp" #include "serialization.cpp" auto System::init() -> void { assert(interface != nullptr); } auto System::term() -> void { } auto System::load(Model model) -> bool { _model = model; if(auto fp = interface->open(ID::System, "manifest.bml", File::Read, File::Required)) { information.manifest = fp->reads(); } else return false; auto document = BML::unserialize(information.manifest); //note: IPLROM is currently undumped; otherwise we'd load it here ... if(auto node = document["system/eeprom"]) { eeprom.setName(node["name"].text()); eeprom.setSize(node["size"].natural() / sizeof(uint16)); eeprom.erase(); //initialize user-data section for(uint addr = 0x0030; addr <= 0x003a; addr++) eeprom[addr] = 0x0000; if(auto fp = interface->open(ID::System, eeprom.name(), File::Read)) { fp->read(eeprom.data(), eeprom.size()); } } if(!cartridge.load()) return false; serializeInit(); _orientation = cartridge.information.orientation; return _loaded = true; } auto System::save() -> void { if(!loaded()) return; cartridge.save(); } auto System::unload() -> void { if(!loaded()) return; eeprom.setName(""); eeprom.setSize(0); cartridge.unload(); _loaded = false; } auto System::power() -> void { Emulator::video.reset(); Emulator::video.setInterface(interface); configureVideoPalette(); configureVideoEffects(); Emulator::audio.reset(); Emulator::audio.setInterface(interface); scheduler.reset(); bus.power(); iram.power(); eeprom.power(); cpu.power(); ppu.power(); apu.power(); cartridge.power(); scheduler.primary(cpu); bus.map(this, 0x0060); bus.map(this, 0x00ba, 0x00be); r.unknown = 0; r.format = 0; r.depth = 0; r.color = 0; } auto System::run() -> void { if(scheduler.enter() == Scheduler::Event::Frame) ppu.refresh(); pollKeypad(); } auto System::runToSave() -> void { scheduler.synchronize(cpu); scheduler.synchronize(ppu); scheduler.synchronize(apu); scheduler.synchronize(cartridge); } auto System::pollKeypad() -> void { uint port = !_orientation ? ID::Port::HardwareHorizontal : ID::Port::HardwareVertical; uint device = ID::Device::Controls; bool rotate = keypad.rotate; keypad.y1 = interface->inputPoll(port, device, 0); keypad.y2 = interface->inputPoll(port, device, 1); keypad.y3 = interface->inputPoll(port, device, 2); keypad.y4 = interface->inputPoll(port, device, 3); keypad.x1 = interface->inputPoll(port, device, 4); keypad.x2 = interface->inputPoll(port, device, 5); keypad.x3 = interface->inputPoll(port, device, 6); keypad.x4 = interface->inputPoll(port, device, 7); keypad.b = interface->inputPoll(port, device, 8); keypad.a = interface->inputPoll(port, device, 9); keypad.start = interface->inputPoll(port, device, 10); keypad.rotate = interface->inputPoll(port, device, 11); if(keypad.y1 || keypad.y2 || keypad.y3 || keypad.y4 || keypad.x1 || keypad.x2 || keypad.x3 || keypad.x4 || keypad.b || keypad.a || keypad.start ) { cpu.raise(CPU::Interrupt::Input); } if(!rotate && keypad.rotate) { _orientation = !_orientation; } } }